This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Project Overview
CLI tool for editing [Evolve](https://pmotschmann.github.io/Evolve/) browser game save files. Saves are LZString-compressed JSON, exported via the game's Settings > Export.
## Commands
```bash
npm install # install dependencies (lz-string)
# Max all capped resources, copy result to clipboard
Flat map of `<species key>: <rank>` — only species with a pillar appear. Rank is the ascension `alevel()` (1–5, +1 per challenge gene active on that run), *not* the universe. 63 species total (all races except `protoplasm`); the race table lives in `RACES` in `index.js`, mirrored from the game's `src/races.js`. Pillar bonus: +1% production / +2% storage per pillar, with the currently-played species counting 4×.