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347c25e8ed
| Author | SHA1 | Date | |
|---|---|---|---|
| 347c25e8ed | |||
| 6968d35a33 | |||
| 18cc116348 |
@@ -1,33 +1,29 @@
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---
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# nuzlocke-tracker-fv7w
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title: Add team size limit rule
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status: todo
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title: Add boss team match rule
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status: in-progress
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type: feature
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priority: normal
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created_at: 2026-02-20T19:56:22Z
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updated_at: 2026-02-20T20:01:53Z
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updated_at: 2026-02-20T21:01:36Z
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parent: nuzlocke-tracker-49xj
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---
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Cap the active party size with warnings when the limit is exceeded.
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When enabled, hint to the player that they should limit their active party to the same number of Pokemon as the next boss fight. This is a self-imposed difficulty rule — the tracker cannot enforce it since it doesn't track the active party, but it can surface the information.
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## Design Decisions
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## Design
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**Configurable limit:** Add `teamSizeLimit: number | null` to `NuzlockeRules`. `null` means no limit (disabled). Default Pokemon party size is 6, but variants like "trio-locke" use 3.
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**Rule:** Add `bossTeamMatch: boolean` to `NuzlockeRules` (default: `false`, category: `playstyle`).
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**What counts:** "Active team" = encounters with status `caught` and not fainted. The tracker already tracks this — alive Pokemon are shown in the team section on RunEncounters.
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**Display:** When enabled and the sticky boss banner is shown, add a hint next to the boss name showing their team size, e.g. "Next: Brock (2 Pokemon — match their team)". This reuses the existing `nextBoss` and its `pokemon` array.
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**No PC box tracking:** The tracker doesn't model a PC box. Excess catches beyond the team limit are still logged normally. The tracker just warns that the team is over capacity.
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**Variant bosses:** Some bosses have conditional teams (e.g. rival starter choice). Use the same logic as `BossTeamPreview`: count pokemon without a `conditionLabel` plus those matching the auto-detected variant (via `matchVariant`). Falls back to first variant if no match is detected.
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**Enforcement:** Soft enforcement. Show a warning banner on the encounters page when alive count exceeds the limit. Highlight the count in the team section header. Don't block new catches.
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**UI:** Add a numeric input to `RulesConfiguration` (shown when team size toggle is on, min 1, max 6). Display the limit in the sticky bar alongside level caps if enabled.
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**Scope:** Frontend-only. No backend or data model changes needed.
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## Checklist
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- [ ] Add `teamSizeLimit: number | null` to `NuzlockeRules` interface (default: `null`)
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- [ ] Add `RuleDefinition` entry under `'difficulty'` category
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- [ ] Add numeric input to `RulesConfiguration` (shown when enabled, min 1, max 6)
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- [ ] Show warning banner on RunEncounters when alive team count exceeds limit
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- [ ] Display team size limit in sticky bar alongside level caps
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- [ ] Show count in team section header (e.g., "Team (4/3)" in red when over)
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- [x] Add `bossTeamMatch: boolean` to `NuzlockeRules` interface and `DEFAULT_RULES` (default: false)
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- [x] Add `RuleDefinition` entry (category: `playstyle`)
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- [x] Show boss team size hint in the sticky level cap banner when the rule is enabled
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- [x] Handle variant boss teams (use auto-matched variant count when available)
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@@ -1,18 +1,26 @@
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---
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# nuzlocke-tracker-sij8
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title: Add gift clause rule
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status: todo
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status: completed
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type: feature
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priority: normal
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created_at: 2026-02-20T19:56:10Z
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updated_at: 2026-02-20T19:56:10Z
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updated_at: 2026-02-20T20:55:23Z
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parent: nuzlocke-tracker-49xj
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---
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Add a new `giftClause` boolean rule: in-game gift Pokemon are free and do not count against the area's encounter limit.
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Add a new giftClause boolean rule: in-game gift Pokemon are free and do not count against the area's encounter limit. When enabled, a location with a gift allows both the gift encounter and a regular encounter, in any order.
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## Checklist
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- [ ] Add `giftClause` to `NuzlockeRules` interface and `DEFAULT_RULES` (default: false)
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- [ ] Add `RuleDefinition` entry with appropriate category
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- [ ] When enabled, gift-origin encounters bypass the route-lock check in the backend (similar to shinyClause bypass)
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- [ ] Update the encounter creation endpoint to check for giftClause when origin is "gift"
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- [x] Add giftClause to NuzlockeRules interface and DEFAULT_RULES (default: false)
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- [x] Add RuleDefinition entry with core category
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- [x] Add origin column to Encounter model + alembic migration
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- [x] Add origin to EncounterResponse schema and frontend Encounter type
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- [x] Persist origin when creating encounters (frontend sends, backend stores)
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- [x] Backend: gift-origin encounters bypass route-lock check (skip_route_lock)
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- [x] Backend: existing gift encounters excluded from route-lock query
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- [x] Frontend: split encounterByRoute into regular and gift maps
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- [x] Frontend: routes with only gift encounters remain clickable for new encounters
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- [x] Frontend: gift encounters displayed on route cards with (gift) label
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- [x] Frontend: route filtering accounts for gift encounters
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@@ -0,0 +1,29 @@
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"""add origin to encounters
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Revision ID: i0d1e2f3a4b5
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Revises: h9c0d1e2f3a4
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Create Date: 2026-02-20 12:00:00.000000
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"""
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from collections.abc import Sequence
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import sqlalchemy as sa
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from alembic import op
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# revision identifiers, used by Alembic.
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revision: str = "i0d1e2f3a4b5"
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down_revision: str | Sequence[str] | None = "h9c0d1e2f3a4"
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branch_labels: str | Sequence[str] | None = None
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depends_on: str | Sequence[str] | None = None
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def upgrade() -> None:
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op.add_column(
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"encounters",
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sa.Column("origin", sa.String(20), nullable=True),
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)
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def downgrade() -> None:
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op.drop_column("encounters", "origin")
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@@ -58,12 +58,13 @@ async def create_encounter(
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detail="Cannot create encounter on a parent route. Use a child route instead.",
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)
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# Shiny clause: shiny encounters bypass the route-lock check
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# Shiny/gift clause: certain encounters bypass the route-lock check
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shiny_clause_on = run.rules.get("shinyClause", True) if run.rules else True
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skip_route_lock = (data.is_shiny and shiny_clause_on) or data.origin in (
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"shed_evolution",
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"egg",
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"transfer",
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gift_clause_on = run.rules.get("giftClause", False) if run.rules else False
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skip_route_lock = (
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(data.is_shiny and shiny_clause_on)
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or (data.origin == "gift" and gift_clause_on)
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or data.origin in ("shed_evolution", "egg", "transfer")
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)
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# If this route has a parent, check if sibling already has an encounter
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@@ -93,13 +94,17 @@ async def create_encounter(
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# Check if any relevant sibling already has an encounter in this run
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# Exclude transfer-target encounters so they don't block the starter
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transfer_target_ids = select(GenlockeTransfer.target_encounter_id)
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existing_encounter = await session.execute(
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select(Encounter).where(
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Encounter.run_id == run_id,
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Encounter.route_id.in_(sibling_ids),
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~Encounter.id.in_(transfer_target_ids),
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)
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lock_query = select(Encounter).where(
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Encounter.run_id == run_id,
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Encounter.route_id.in_(sibling_ids),
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~Encounter.id.in_(transfer_target_ids),
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)
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# Gift-origin encounters don't count toward route lock
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if gift_clause_on:
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lock_query = lock_query.where(
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Encounter.origin.is_(None) | (Encounter.origin != "gift")
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)
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existing_encounter = await session.execute(lock_query)
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if existing_encounter.scalar_one_or_none() is not None:
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raise HTTPException(
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status_code=409,
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@@ -119,6 +124,7 @@ async def create_encounter(
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status=data.status,
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catch_level=data.catch_level,
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is_shiny=data.is_shiny,
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origin=data.origin,
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)
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session.add(encounter)
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await session.commit()
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@@ -24,6 +24,7 @@ class Encounter(Base):
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is_shiny: Mapped[bool] = mapped_column(
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Boolean, default=False, server_default=text("false")
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)
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origin: Mapped[str | None] = mapped_column(String(20))
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caught_at: Mapped[datetime] = mapped_column(
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DateTime(timezone=True), server_default=func.now()
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)
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@@ -35,6 +35,7 @@ class EncounterResponse(CamelModel):
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faint_level: int | None
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death_cause: str | None
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is_shiny: bool
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origin: str | None
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caught_at: datetime
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@@ -144,10 +144,12 @@ RUN_DEFS = [
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DEFAULT_RULES = {
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"duplicatesClause": True,
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"shinyClause": True,
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"giftClause": False,
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"pinwheelClause": True,
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"levelCaps": False,
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"hardcoreMode": False,
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"setModeOnly": False,
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"bossTeamMatch": False,
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"egglocke": False,
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"wonderlocke": False,
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"randomizer": False,
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@@ -26,6 +26,7 @@ interface EncounterModalProps {
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nickname?: string | undefined
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status: EncounterStatus
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catchLevel?: number | undefined
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origin?: string | undefined
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}) => void
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onUpdate?:
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| ((data: {
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@@ -291,6 +292,7 @@ export function EncounterModal({
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nickname: nickname || undefined,
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status,
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catchLevel: catchLevel ? Number(catchLevel) : undefined,
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origin: SPECIAL_METHODS.includes(selectedPokemon.encounterMethod) ? 'gift' : undefined,
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})
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}
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}
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@@ -178,6 +178,17 @@ function matchVariant(labels: string[], starterName?: string | null): string | n
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return matches.length === 1 ? (matches[0] ?? null) : null
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}
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/** Count boss pokemon for the effective variant (or all if no variants). */
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function getBossTeamSize(pokemon: BossPokemon[], starterName?: string | null): number {
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const labels = [
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...new Set(pokemon.filter((bp) => bp.conditionLabel).map((bp) => bp.conditionLabel!)),
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]
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if (labels.length === 0) return pokemon.length
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const matched = matchVariant(labels, starterName)
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const variant = matched ?? labels[0] ?? null
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return pokemon.filter((bp) => bp.conditionLabel === variant || bp.conditionLabel === null).length
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}
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function BossTeamPreview({
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pokemon,
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starterName,
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@@ -254,6 +265,7 @@ function BossTeamPreview({
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interface RouteGroupProps {
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group: RouteWithChildren
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encounterByRoute: Map<number, EncounterDetail>
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giftEncounterByRoute: Map<number, EncounterDetail>
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isExpanded: boolean
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onToggleExpand: () => void
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onRouteClick: (route: Route) => void
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@@ -264,6 +276,7 @@ interface RouteGroupProps {
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function RouteGroup({
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group,
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encounterByRoute,
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giftEncounterByRoute,
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isExpanded,
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onToggleExpand,
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onRouteClick,
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@@ -274,13 +287,23 @@ function RouteGroup({
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const usePinwheel = pinwheelClause && groupHasZones(group)
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const zoneEncounters = usePinwheel ? getZoneEncounters(group, encounterByRoute) : null
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// Find first gift encounter in the group (for display)
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let groupGiftEncounter: EncounterDetail | null = null
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for (const child of group.children) {
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const gift = giftEncounterByRoute.get(child.id)
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if (gift) {
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groupGiftEncounter = gift
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break
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}
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}
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const displayEncounter = groupEncounter ?? groupGiftEncounter
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// For pinwheel groups, determine status from all zone statuses
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let groupStatus: RouteStatus
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if (usePinwheel && zoneEncounters && zoneEncounters.size > 0) {
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// Use the first encounter's status as representative for the header
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groupStatus = groupEncounter ? groupEncounter.status : 'none'
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groupStatus = displayEncounter ? displayEncounter.status : 'none'
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} else {
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groupStatus = groupEncounter ? groupEncounter.status : 'none'
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groupStatus = displayEncounter ? displayEncounter.status : 'none'
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}
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const si = statusIndicator[groupStatus]
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@@ -289,10 +312,9 @@ function RouteGroup({
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if (usePinwheel) {
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// Show group if any zone matches the filter
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const anyChildMatches = group.children.some((child) => {
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const enc = encounterByRoute.get(child.id)
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const enc = encounterByRoute.get(child.id) ?? giftEncounterByRoute.get(child.id)
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return getRouteStatus(enc) === filter
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})
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// Also check children without encounters (for 'none' filter)
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if (!anyChildMatches) return null
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} else if (groupStatus !== filter) {
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return null
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@@ -330,6 +352,36 @@ function RouteGroup({
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groupEncounter.faintLevel !== null &&
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(groupEncounter.deathCause ? ` — ${groupEncounter.deathCause}` : ' (dead)')}
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</span>
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{groupGiftEncounter && (
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<>
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{groupGiftEncounter.pokemon.spriteUrl && (
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<img
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src={groupGiftEncounter.pokemon.spriteUrl}
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alt={groupGiftEncounter.pokemon.name}
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className="w-8 h-8 opacity-60"
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/>
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)}
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<span className="text-xs text-text-tertiary capitalize">
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{groupGiftEncounter.nickname ?? groupGiftEncounter.pokemon.name}
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<span className="text-text-muted ml-1">(gift)</span>
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</span>
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</>
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)}
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</div>
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)}
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{!groupEncounter && groupGiftEncounter && (
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<div className="flex items-center gap-2 mt-0.5">
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{groupGiftEncounter.pokemon.spriteUrl && (
|
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<img
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src={groupGiftEncounter.pokemon.spriteUrl}
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alt={groupGiftEncounter.pokemon.name}
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className="w-8 h-8 opacity-60"
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/>
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)}
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<span className="text-xs text-text-tertiary capitalize">
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{groupGiftEncounter.nickname ?? groupGiftEncounter.pokemon.name}
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<span className="text-text-muted ml-1">(gift)</span>
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</span>
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</div>
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)}
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</div>
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@@ -349,7 +401,9 @@ function RouteGroup({
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<div className="border-t border-border-default bg-surface-1/50">
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{group.children.map((child) => {
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const childEncounter = encounterByRoute.get(child.id)
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const childStatus = getRouteStatus(childEncounter)
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const giftEncounter = giftEncounterByRoute.get(child.id)
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const displayEncounter = childEncounter ?? giftEncounter
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const childStatus = getRouteStatus(displayEncounter)
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const childSi = statusIndicator[childStatus]
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|
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let isDisabled: boolean
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@@ -375,7 +429,22 @@ function RouteGroup({
|
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<span className={`w-2 h-2 rounded-full shrink-0 ${childSi.dot}`} />
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<div className="flex-1 min-w-0">
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<div className="text-sm text-text-secondary">{child.name}</div>
|
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{!childEncounter && child.encounterMethods.length > 0 && (
|
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{giftEncounter && !childEncounter && (
|
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<div className="flex items-center gap-2 mt-0.5">
|
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{giftEncounter.pokemon.spriteUrl && (
|
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<img
|
||||
src={giftEncounter.pokemon.spriteUrl}
|
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alt={giftEncounter.pokemon.name}
|
||||
className="w-8 h-8 opacity-60"
|
||||
/>
|
||||
)}
|
||||
<span className="text-xs text-text-tertiary capitalize">
|
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{giftEncounter.nickname ?? giftEncounter.pokemon.name}
|
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<span className="text-text-muted ml-1">(gift)</span>
|
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</span>
|
||||
</div>
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||||
)}
|
||||
{!displayEncounter && child.encounterMethods.length > 0 && (
|
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<div className="flex flex-wrap gap-1 mt-0.5">
|
||||
{child.encounterMethods.map((m) => (
|
||||
<EncounterMethodBadge key={m} method={m} size="xs" />
|
||||
@@ -484,14 +553,29 @@ export function RunEncounters() {
|
||||
}
|
||||
}, [run, transferIdSet])
|
||||
|
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// Map routeId → encounter for quick lookup (normal encounters only)
|
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const giftClauseOn = run?.rules?.giftClause ?? false
|
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|
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// Map routeId → encounter for quick lookup (normal encounters only).
|
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// When gift clause is on, gift-origin encounters are excluded so they
|
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// don't lock the route for a regular encounter.
|
||||
const encounterByRoute = useMemo(() => {
|
||||
const map = new Map<number, EncounterDetail>()
|
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for (const enc of normalEncounters) {
|
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if (giftClauseOn && enc.origin === 'gift') continue
|
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map.set(enc.routeId, enc)
|
||||
}
|
||||
return map
|
||||
}, [normalEncounters])
|
||||
}, [normalEncounters, giftClauseOn])
|
||||
|
||||
// Separate map for gift encounters (only populated when gift clause is on)
|
||||
const giftEncounterByRoute = useMemo(() => {
|
||||
const map = new Map<number, EncounterDetail>()
|
||||
if (!giftClauseOn) return map
|
||||
for (const enc of normalEncounters) {
|
||||
if (enc.origin === 'gift') map.set(enc.routeId, enc)
|
||||
}
|
||||
return map
|
||||
}, [normalEncounters, giftClauseOn])
|
||||
|
||||
// Build set of retired Pokemon IDs from genlocke context
|
||||
const retiredPokemonIds = useMemo(() => {
|
||||
@@ -756,7 +840,7 @@ export function RunEncounters() {
|
||||
})
|
||||
}
|
||||
|
||||
// Filter routes
|
||||
// Filter routes (check both regular and gift encounters for status)
|
||||
const filteredRoutes = organizedRoutes.filter((r) => {
|
||||
if (filter === 'all') return true
|
||||
|
||||
@@ -765,17 +849,23 @@ export function RunEncounters() {
|
||||
if (usePinwheel) {
|
||||
// Show group if any child/zone matches the filter
|
||||
return r.children.some((child) => {
|
||||
const enc = encounterByRoute.get(child.id)
|
||||
const enc = encounterByRoute.get(child.id) ?? giftEncounterByRoute.get(child.id)
|
||||
return getRouteStatus(enc) === filter
|
||||
})
|
||||
}
|
||||
// Classic: single status for whole group
|
||||
const groupEnc = getGroupEncounter(r, encounterByRoute)
|
||||
return getRouteStatus(groupEnc ?? undefined) === filter
|
||||
if (groupEnc) return getRouteStatus(groupEnc) === filter
|
||||
// Check gift encounters if no regular encounter in group
|
||||
for (const child of r.children) {
|
||||
const gift = giftEncounterByRoute.get(child.id)
|
||||
if (gift) return getRouteStatus(gift) === filter
|
||||
}
|
||||
return filter === 'none'
|
||||
}
|
||||
|
||||
// Standalone route
|
||||
const enc = encounterByRoute.get(r.id)
|
||||
const enc = encounterByRoute.get(r.id) ?? giftEncounterByRoute.get(r.id)
|
||||
return getRouteStatus(enc) === filter
|
||||
})
|
||||
|
||||
@@ -974,14 +1064,22 @@ export function RunEncounters() {
|
||||
|
||||
{/* Level Cap Bar */}
|
||||
{run.rules?.levelCaps && sortedBosses.length > 0 && (
|
||||
<div className="sticky top-0 z-10 bg-surface-0 border border-border-default rounded-lg px-4 py-3 mb-6 shadow-sm">
|
||||
<div className="sticky top-14 z-30 bg-surface-0 border border-border-default rounded-lg px-4 py-3 mb-6 shadow-sm">
|
||||
<div className="flex items-center justify-between mb-2">
|
||||
<div className="flex items-center gap-3">
|
||||
<span className="text-sm font-semibold text-text-primary">
|
||||
Level Cap: {currentLevelCap ?? '—'}
|
||||
</span>
|
||||
{nextBoss && (
|
||||
<span className="text-sm text-text-tertiary">Next: {nextBoss.name}</span>
|
||||
<span className="text-sm text-text-tertiary">
|
||||
Next: {nextBoss.name}
|
||||
{run.rules?.bossTeamMatch && (
|
||||
<span className="text-text-muted">
|
||||
{' '}
|
||||
({getBossTeamSize(nextBoss.pokemon, starterName)} Pokémon — match their team)
|
||||
</span>
|
||||
)}
|
||||
</span>
|
||||
)}
|
||||
{!nextBoss && (
|
||||
<span className="text-sm text-status-active">All bosses defeated!</span>
|
||||
@@ -1226,6 +1324,7 @@ export function RunEncounters() {
|
||||
key={route.id}
|
||||
group={route}
|
||||
encounterByRoute={encounterByRoute}
|
||||
giftEncounterByRoute={giftEncounterByRoute}
|
||||
isExpanded={expandedGroups.has(route.id)}
|
||||
onToggleExpand={() => toggleGroup(route.id)}
|
||||
onRouteClick={handleRouteClick}
|
||||
@@ -1235,7 +1334,9 @@ export function RunEncounters() {
|
||||
) : (
|
||||
(() => {
|
||||
const encounter = encounterByRoute.get(route.id)
|
||||
const rs = getRouteStatus(encounter)
|
||||
const giftEncounter = giftEncounterByRoute.get(route.id)
|
||||
const displayEncounter = encounter ?? giftEncounter
|
||||
const rs = getRouteStatus(displayEncounter)
|
||||
const si = statusIndicator[rs]
|
||||
|
||||
return (
|
||||
@@ -1263,6 +1364,35 @@ export function RunEncounters() {
|
||||
encounter.faintLevel !== null &&
|
||||
(encounter.deathCause ? ` — ${encounter.deathCause}` : ' (dead)')}
|
||||
</span>
|
||||
{giftEncounter && (
|
||||
<>
|
||||
{giftEncounter.pokemon.spriteUrl && (
|
||||
<img
|
||||
src={giftEncounter.pokemon.spriteUrl}
|
||||
alt={giftEncounter.pokemon.name}
|
||||
className="w-8 h-8 opacity-60"
|
||||
/>
|
||||
)}
|
||||
<span className="text-xs text-text-tertiary capitalize">
|
||||
{giftEncounter.nickname ?? giftEncounter.pokemon.name}
|
||||
<span className="text-text-muted ml-1">(gift)</span>
|
||||
</span>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
) : giftEncounter ? (
|
||||
<div className="flex items-center gap-2 mt-0.5">
|
||||
{giftEncounter.pokemon.spriteUrl && (
|
||||
<img
|
||||
src={giftEncounter.pokemon.spriteUrl}
|
||||
alt={giftEncounter.pokemon.name}
|
||||
className="w-8 h-8 opacity-60"
|
||||
/>
|
||||
)}
|
||||
<span className="text-xs text-text-tertiary capitalize">
|
||||
{giftEncounter.nickname ?? giftEncounter.pokemon.name}
|
||||
<span className="text-text-muted ml-1">(gift)</span>
|
||||
</span>
|
||||
</div>
|
||||
) : (
|
||||
route.encounterMethods.length > 0 && (
|
||||
|
||||
@@ -79,6 +79,7 @@ export interface Encounter {
|
||||
faintLevel: number | null
|
||||
deathCause: string | null
|
||||
isShiny: boolean
|
||||
origin: string | null
|
||||
caughtAt: string
|
||||
}
|
||||
|
||||
|
||||
@@ -2,12 +2,14 @@ export interface NuzlockeRules {
|
||||
// Core rules (affect tracker behavior)
|
||||
duplicatesClause: boolean
|
||||
shinyClause: boolean
|
||||
giftClause: boolean
|
||||
pinwheelClause: boolean
|
||||
levelCaps: boolean
|
||||
|
||||
// Playstyle (informational, for stats/categorization)
|
||||
hardcoreMode: boolean
|
||||
setModeOnly: boolean
|
||||
bossTeamMatch: boolean
|
||||
|
||||
// Variant (changes which Pokemon can appear)
|
||||
egglocke: boolean
|
||||
@@ -19,12 +21,14 @@ export const DEFAULT_RULES: NuzlockeRules = {
|
||||
// Core rules
|
||||
duplicatesClause: true,
|
||||
shinyClause: true,
|
||||
giftClause: false,
|
||||
pinwheelClause: true,
|
||||
levelCaps: false,
|
||||
|
||||
// Playstyle - off by default
|
||||
hardcoreMode: false,
|
||||
setModeOnly: false,
|
||||
bossTeamMatch: false,
|
||||
|
||||
// Variant - off by default
|
||||
egglocke: false,
|
||||
@@ -55,6 +59,13 @@ export const RULE_DEFINITIONS: RuleDefinition[] = [
|
||||
'Shiny Pokémon may always be caught, regardless of whether they are your first encounter.',
|
||||
category: 'core',
|
||||
},
|
||||
{
|
||||
key: 'giftClause',
|
||||
name: 'Gift Clause',
|
||||
description:
|
||||
"In-game gift Pokémon (starters, trades, fossils) do not count against a location's encounter limit.",
|
||||
category: 'core',
|
||||
},
|
||||
{
|
||||
key: 'pinwheelClause',
|
||||
name: 'Pinwheel Clause',
|
||||
@@ -84,6 +95,13 @@ export const RULE_DEFINITIONS: RuleDefinition[] = [
|
||||
'The game must be played in "Set" battle style, meaning you cannot switch Pokémon after knocking out an opponent.',
|
||||
category: 'playstyle',
|
||||
},
|
||||
{
|
||||
key: 'bossTeamMatch',
|
||||
name: 'Boss Team Match',
|
||||
description:
|
||||
'Limit your active party to the same number of Pokémon as the boss you are challenging.',
|
||||
category: 'playstyle',
|
||||
},
|
||||
|
||||
// Variant
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user