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nuzlocke-tracker/frontend/src/components/BossDefeatModal.tsx

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import { type FormEvent, useState, useMemo } from 'react'
import type { BossBattle, CreateBossResultInput } from '../types/game'
interface BossDefeatModalProps {
boss: BossBattle
onSubmit: (data: CreateBossResultInput) => void
onClose: () => void
isPending?: boolean
hardcoreMode?: boolean
starterName?: string | null
}
function matchVariant(labels: string[], starterName?: string | null): string | null {
if (!starterName || labels.length === 0) return null
const lower = starterName.toLowerCase()
const matches = labels.filter((l) => l.toLowerCase().includes(lower))
return matches.length === 1 ? matches[0] : null
}
export function BossDefeatModal({ boss, onSubmit, onClose, isPending, hardcoreMode, starterName }: BossDefeatModalProps) {
const [result, setResult] = useState<'won' | 'lost'>('won')
const [attempts, setAttempts] = useState('1')
const variantLabels = useMemo(() => {
const labels = new Set<string>()
for (const bp of boss.pokemon) {
if (bp.conditionLabel) labels.add(bp.conditionLabel)
}
return [...labels].sort()
}, [boss.pokemon])
const hasVariants = variantLabels.length > 0
const autoMatch = useMemo(() => matchVariant(variantLabels, starterName), [variantLabels, starterName])
const showPills = hasVariants && autoMatch === null
const [selectedVariant, setSelectedVariant] = useState<string | null>(
autoMatch ?? (hasVariants ? variantLabels[0] : null),
)
const displayedPokemon = useMemo(() => {
if (!hasVariants) return boss.pokemon
return boss.pokemon.filter(
(bp) => bp.conditionLabel === selectedVariant || bp.conditionLabel === null,
)
}, [boss.pokemon, hasVariants, selectedVariant])
const handleSubmit = (e: FormEvent) => {
e.preventDefault()
onSubmit({
bossBattleId: boss.id,
result: hardcoreMode ? 'won' : result,
attempts: hardcoreMode ? 1 : Number(attempts) || 1,
})
}
return (
<div className="fixed inset-0 z-50 flex items-center justify-center">
<div className="fixed inset-0 bg-black/50" onClick={onClose} />
<div className="relative bg-white dark:bg-gray-800 rounded-lg shadow-xl max-w-md w-full mx-4">
<div className="px-6 py-4 border-b border-gray-200 dark:border-gray-700">
<h2 className="text-lg font-semibold">Battle: {boss.name}</h2>
<p className="text-sm text-gray-500 dark:text-gray-400">{boss.location}</p>
</div>
{/* Boss team preview */}
{boss.pokemon.length > 0 && (
<div className="px-6 py-3 border-b border-gray-200 dark:border-gray-700">
{showPills && (
<div className="flex gap-1 mb-2 flex-wrap">
{variantLabels.map((label) => (
<button
key={label}
type="button"
onClick={() => setSelectedVariant(label)}
className={`px-2 py-0.5 text-xs font-medium rounded-full transition-colors ${
selectedVariant === label
? 'bg-blue-600 text-white'
: 'bg-gray-100 dark:bg-gray-700 text-gray-600 dark:text-gray-300 hover:bg-gray-200 dark:hover:bg-gray-600'
}`}
>
{label}
</button>
))}
</div>
)}
<div className="flex flex-wrap gap-3">
{[...displayedPokemon]
.sort((a, b) => a.order - b.order)
.map((bp) => (
<div key={bp.id} className="flex flex-col items-center">
{bp.pokemon.spriteUrl ? (
<img src={bp.pokemon.spriteUrl} alt={bp.pokemon.name} className="w-10 h-10" />
) : (
<div className="w-10 h-10 bg-gray-200 dark:bg-gray-700 rounded-full" />
)}
<span className="text-xs text-gray-500 dark:text-gray-400 capitalize">
{bp.pokemon.name}
</span>
<span className="text-xs font-medium text-gray-700 dark:text-gray-300">
Lv.{bp.level}
</span>
</div>
))}
</div>
</div>
)}
<form onSubmit={handleSubmit}>
<div className="px-6 py-4 space-y-4">
<div>
<label className="block text-sm font-medium mb-2">Result</label>
<div className="flex gap-2">
<button
type="button"
onClick={() => setResult('won')}
className={`flex-1 px-3 py-2 text-sm font-medium rounded-md border transition-colors ${
result === 'won'
? 'bg-green-600 text-white border-green-600'
: 'border-gray-300 dark:border-gray-600 hover:bg-gray-50 dark:hover:bg-gray-700'
}`}
>
Won
</button>
{!hardcoreMode && (
<button
type="button"
onClick={() => setResult('lost')}
className={`flex-1 px-3 py-2 text-sm font-medium rounded-md border transition-colors ${
result === 'lost'
? 'bg-red-600 text-white border-red-600'
: 'border-gray-300 dark:border-gray-600 hover:bg-gray-50 dark:hover:bg-gray-700'
}`}
>
Lost
</button>
)}
</div>
</div>
{!hardcoreMode && (
<div>
<label className="block text-sm font-medium mb-1">Attempts</label>
<input
type="number"
min={1}
value={attempts}
onChange={(e) => setAttempts(e.target.value)}
className="w-full px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
/>
</div>
)}
</div>
<div className="px-6 py-4 border-t border-gray-200 dark:border-gray-700 flex justify-end gap-3">
<button
type="button"
onClick={onClose}
className="px-4 py-2 text-sm font-medium rounded-md border border-gray-300 dark:border-gray-600 hover:bg-gray-50 dark:hover:bg-gray-700"
>
Cancel
</button>
<button
type="submit"
disabled={isPending}
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700 disabled:opacity-50"
>
{isPending ? 'Saving...' : 'Save Result'}
</button>
</div>
</form>
</div>
</div>
)
}