2026-02-09 09:23:48 +01:00
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from fastapi import APIRouter, Depends, HTTPException
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2026-02-09 10:05:03 +01:00
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from pydantic import BaseModel
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2026-02-09 09:23:48 +01:00
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from sqlalchemy import select
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from sqlalchemy.ext.asyncio import AsyncSession
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from sqlalchemy.orm import selectinload
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from app.core.database import get_session
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2026-02-09 10:05:03 +01:00
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from app.models.encounter import Encounter
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from app.models.evolution import Evolution
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2026-02-09 09:23:48 +01:00
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from app.models.game import Game
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from app.models.genlocke import Genlocke, GenlockeLeg
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from app.models.nuzlocke_run import NuzlockeRun
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from app.schemas.genlocke import GenlockeCreate, GenlockeResponse
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2026-02-09 10:05:03 +01:00
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from app.services.families import build_families
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2026-02-09 09:23:48 +01:00
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router = APIRouter()
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@router.post("", response_model=GenlockeResponse, status_code=201)
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async def create_genlocke(
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data: GenlockeCreate, session: AsyncSession = Depends(get_session)
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):
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if not data.game_ids:
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raise HTTPException(status_code=400, detail="At least one game is required")
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if not data.name.strip():
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raise HTTPException(status_code=400, detail="Name is required")
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# Validate all game_ids exist
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result = await session.execute(
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select(Game).where(Game.id.in_(data.game_ids))
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)
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found_games = {g.id: g for g in result.scalars().all()}
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missing = [gid for gid in data.game_ids if gid not in found_games]
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if missing:
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raise HTTPException(
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status_code=404, detail=f"Games not found: {missing}"
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)
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# Create genlocke
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genlocke = Genlocke(
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name=data.name.strip(),
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status="active",
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genlocke_rules=data.genlocke_rules,
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nuzlocke_rules=data.nuzlocke_rules,
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)
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session.add(genlocke)
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await session.flush() # get genlocke.id
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# Create legs
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legs = []
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for i, game_id in enumerate(data.game_ids, start=1):
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leg = GenlockeLeg(
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genlocke_id=genlocke.id,
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game_id=game_id,
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leg_order=i,
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)
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session.add(leg)
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legs.append(leg)
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# Create the first run
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first_game = found_games[data.game_ids[0]]
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first_run = NuzlockeRun(
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game_id=first_game.id,
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name=f"{data.name.strip()} \u2014 Leg 1",
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status="active",
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rules=data.nuzlocke_rules,
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)
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session.add(first_run)
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await session.flush() # get first_run.id
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# Link first leg to the run
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legs[0].run_id = first_run.id
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await session.commit()
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# Reload with relationships
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result = await session.execute(
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select(Genlocke)
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.where(Genlocke.id == genlocke.id)
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.options(
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selectinload(Genlocke.legs).selectinload(GenlockeLeg.game),
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)
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)
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return result.scalar_one()
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2026-02-09 09:47:28 +01:00
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@router.post(
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"/{genlocke_id}/legs/{leg_order}/advance",
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response_model=GenlockeResponse,
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)
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async def advance_leg(
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genlocke_id: int,
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leg_order: int,
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session: AsyncSession = Depends(get_session),
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):
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# Load genlocke with legs
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result = await session.execute(
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select(Genlocke)
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.where(Genlocke.id == genlocke_id)
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.options(
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selectinload(Genlocke.legs).selectinload(GenlockeLeg.game),
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)
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)
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genlocke = result.scalar_one_or_none()
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if genlocke is None:
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raise HTTPException(status_code=404, detail="Genlocke not found")
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if genlocke.status != "active":
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raise HTTPException(
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status_code=400, detail="Genlocke is not active"
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)
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# Find the current leg
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current_leg = None
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next_leg = None
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for leg in genlocke.legs:
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if leg.leg_order == leg_order:
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current_leg = leg
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elif leg.leg_order == leg_order + 1:
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next_leg = leg
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if current_leg is None:
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raise HTTPException(status_code=404, detail="Leg not found")
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# Verify current leg's run is completed
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if current_leg.run_id is None:
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raise HTTPException(
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status_code=400, detail="Current leg has no run"
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)
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current_run = await session.get(NuzlockeRun, current_leg.run_id)
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if current_run is None or current_run.status != "completed":
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raise HTTPException(
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status_code=400, detail="Current leg's run is not completed"
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)
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if next_leg is None:
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raise HTTPException(
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status_code=400, detail="No next leg to advance to"
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)
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if next_leg.run_id is not None:
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raise HTTPException(
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status_code=400, detail="Next leg already has a run"
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)
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2026-02-09 10:05:03 +01:00
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# Compute retired Pokemon families if retireHoF is enabled
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if genlocke.genlocke_rules.get("retireHoF", False):
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2026-02-09 10:26:49 +01:00
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# Prefer the player's HoF team selection; fall back to all alive
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if current_run.hof_encounter_ids:
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survivors_result = await session.execute(
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select(Encounter.pokemon_id).where(
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Encounter.id.in_(current_run.hof_encounter_ids),
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)
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)
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else:
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# Fallback: all surviving caught, non-shiny Pokemon
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survivors_result = await session.execute(
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select(Encounter.pokemon_id).where(
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Encounter.run_id == current_leg.run_id,
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Encounter.status == "caught",
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Encounter.faint_level.is_(None),
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Encounter.is_shiny.is_(False),
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)
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2026-02-09 10:05:03 +01:00
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)
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survivor_ids = [row[0] for row in survivors_result]
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if survivor_ids:
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# Build family map from evolution data
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evo_result = await session.execute(select(Evolution))
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evolutions = evo_result.scalars().all()
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pokemon_to_family = build_families(evolutions)
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# Collect all family members of surviving Pokemon
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retired: set[int] = set()
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for pid in survivor_ids:
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retired.add(pid)
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for member in pokemon_to_family.get(pid, []):
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retired.add(member)
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current_leg.retired_pokemon_ids = sorted(retired)
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else:
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current_leg.retired_pokemon_ids = []
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2026-02-09 09:47:28 +01:00
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# Create a new run for the next leg
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new_run = NuzlockeRun(
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game_id=next_leg.game_id,
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name=f"{genlocke.name} \u2014 Leg {next_leg.leg_order}",
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status="active",
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rules=genlocke.nuzlocke_rules,
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)
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session.add(new_run)
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await session.flush()
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next_leg.run_id = new_run.id
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await session.commit()
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# Reload with relationships
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result = await session.execute(
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select(Genlocke)
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.where(Genlocke.id == genlocke_id)
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.options(
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selectinload(Genlocke.legs).selectinload(GenlockeLeg.game),
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)
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)
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return result.scalar_one()
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2026-02-09 10:05:03 +01:00
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class RetiredLegResponse(BaseModel):
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leg_order: int
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retired_pokemon_ids: list[int]
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class Config:
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from_attributes = True
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class RetiredFamiliesResponse(BaseModel):
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retired_pokemon_ids: list[int]
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by_leg: list[RetiredLegResponse]
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@router.get(
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"/{genlocke_id}/retired-families",
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response_model=RetiredFamiliesResponse,
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)
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async def get_retired_families(
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genlocke_id: int,
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session: AsyncSession = Depends(get_session),
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):
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# Verify genlocke exists
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genlocke = await session.get(Genlocke, genlocke_id)
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if genlocke is None:
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raise HTTPException(status_code=404, detail="Genlocke not found")
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# Query all legs with retired_pokemon_ids
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result = await session.execute(
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select(GenlockeLeg)
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.where(
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GenlockeLeg.genlocke_id == genlocke_id,
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GenlockeLeg.retired_pokemon_ids.isnot(None),
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)
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.order_by(GenlockeLeg.leg_order)
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)
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legs = result.scalars().all()
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cumulative: set[int] = set()
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by_leg: list[RetiredLegResponse] = []
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for leg in legs:
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ids = leg.retired_pokemon_ids or []
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cumulative.update(ids)
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by_leg.append(RetiredLegResponse(
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leg_order=leg.leg_order,
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retired_pokemon_ids=ids,
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))
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return RetiredFamiliesResponse(
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retired_pokemon_ids=sorted(cumulative),
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by_leg=by_leg,
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)
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