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nuzlocke-tracker/tools/import-pokedb/import_pokedb/__main__.py

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"""CLI entry point for the PokeDB import tool.
Usage:
# From tools/import-pokedb/ (auto-downloads PokeDB data on first run):
python -m import_pokedb
# With options:
python -m import_pokedb --game firered
python -m import_pokedb --pokedb-dir ~/my-pokedb-data/
python -m import_pokedb --output /tmp/seed-output/
"""
from __future__ import annotations
import argparse
import sys
from pathlib import Path
from .loader import load_pokedb_data, load_seed_config
from .mappings import PokemonMapper, LocationMapper, build_version_map, map_encounter_method
SEEDS_DIR_CANDIDATES = [
Path("backend/src/app/seeds"), # from repo root
Path("../../backend/src/app/seeds"), # from tools/import-pokedb/
]
def find_seeds_dir() -> Path:
"""Locate the backend seeds directory."""
for candidate in SEEDS_DIR_CANDIDATES:
if (candidate / "version_groups.json").exists():
return candidate.resolve()
# Fallback
return Path("backend/src/app/seeds").resolve()
def build_parser() -> argparse.ArgumentParser:
parser = argparse.ArgumentParser(
prog="import-pokedb",
description="Convert PokeDB.org JSON data exports into nuzlocke-tracker seed format.",
)
parser.add_argument(
"--pokedb-dir",
type=Path,
default=None,
help="Path to directory containing PokeDB JSON export files (default: .pokedb_cache/)",
)
parser.add_argument(
"--output",
type=Path,
default=None,
help="Output directory for seed JSON files (default: backend/src/app/seeds/data/)",
)
parser.add_argument(
"--game",
type=str,
default=None,
help="Generate data for a specific game slug only (default: all games)",
)
return parser
def main(argv: list[str] | None = None) -> None:
parser = build_parser()
args = parser.parse_args(argv)
seeds_dir = find_seeds_dir()
pokedb_dir: Path = args.pokedb_dir or (seeds_dir / ".pokedb_cache")
output_dir: Path = args.output or (seeds_dir / "data")
output_dir.mkdir(parents=True, exist_ok=True)
print(f"PokeDB data: {pokedb_dir.resolve()}")
print(f"Seeds config: {seeds_dir}")
print(f"Output: {output_dir.resolve()}")
print()
# Load PokeDB export data
pokedb = load_pokedb_data(pokedb_dir)
print(pokedb.summary())
print()
# Load existing seed configuration
config = load_seed_config(seeds_dir)
print(f"Loaded {len(config.version_groups)} version groups")
print(f"Loaded route order for {len(config.route_order)} version groups")
if config.special_encounters:
se_count = len(config.special_encounters.get("encounters", {}))
print(f"Loaded special encounters for {se_count} version groups")
print()
# Determine which games to process
target_game = args.game
if target_game:
found = False
for vg_info in config.version_groups.values():
if target_game in vg_info.get("versions", []):
found = True
break
if not found:
print(f"Error: Game '{target_game}' not found in version_groups.json", file=sys.stderr)
sys.exit(1)
print(f"Target: {target_game}")
else:
total_games = sum(
len(vg.get("versions", []))
for vg in config.version_groups.values()
)
print(f"Target: all {total_games} games")
# Build mappings
print("\nBuilding mappings...")
pokemon_json = seeds_dir / "data" / "pokemon.json"
pokemon_mapper = PokemonMapper(pokemon_json, pokedb)
location_mapper = LocationMapper(pokedb)
version_map = build_version_map(pokedb, config.version_groups)
print(f" Mapped {len(version_map)} PokeDB versions to our game slugs")
# Report encounter method coverage
pokedb_methods = {e.get("encounter_method_identifier", "") for e in pokedb.encounters}
pokedb_methods.discard("")
mapped_methods = {m for m in pokedb_methods if map_encounter_method(m) is not None}
unmapped_methods = pokedb_methods - mapped_methods
print(f" Encounter methods: {len(mapped_methods)} mapped, {len(unmapped_methods)} unmapped")
if unmapped_methods:
print(" Unmapped methods:", file=sys.stderr)
for m in sorted(unmapped_methods):
print(f" - {m}", file=sys.stderr)
# Spot-check pokemon mapping on actual encounter data
form_ids_in_encounters = {e.get("pokemon_form_identifier", "") for e in pokedb.encounters}
form_ids_in_encounters.discard("")
mapped_forms = 0
for fid in form_ids_in_encounters:
if pokemon_mapper.lookup(fid) is not None:
mapped_forms += 1
total_forms = len(form_ids_in_encounters)
print(f" Pokemon forms: {mapped_forms}/{total_forms} mapped from encounters")
pokemon_mapper.report_unmapped()
# TODO: Processing pipeline (subtasks rfg0, gkcy)
print("\nMappings built. Processing pipeline not yet implemented.")
if __name__ == "__main__":
main()