Add boss battles, level caps, and badge tracking

Introduces full boss battle system: data models (BossBattle, BossPokemon,
BossResult), API endpoints for CRUD and per-run defeat tracking, and frontend
UI including a sticky level cap bar with badge display on the run page,
interleaved boss battle cards in the encounter list, and an admin panel
section for managing boss battles and their pokemon teams.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 11:16:13 +01:00
parent 3b87397432
commit 190b08eb26
23 changed files with 1614 additions and 61 deletions

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from datetime import datetime, timezone
from fastapi import APIRouter, Depends, HTTPException, Response
from sqlalchemy import select
from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy.orm import selectinload
from app.core.database import get_session
from app.models.boss_battle import BossBattle
from app.models.boss_pokemon import BossPokemon
from app.models.boss_result import BossResult
from app.models.game import Game
from app.models.nuzlocke_run import NuzlockeRun
from app.schemas.boss import (
BossBattleCreate,
BossBattleResponse,
BossBattleUpdate,
BossPokemonInput,
BossResultCreate,
BossResultResponse,
)
router = APIRouter()
# --- Game-scoped (admin) endpoints ---
@router.get("/games/{game_id}/bosses", response_model=list[BossBattleResponse])
async def list_bosses(
game_id: int, session: AsyncSession = Depends(get_session)
):
game = await session.get(Game, game_id)
if game is None:
raise HTTPException(status_code=404, detail="Game not found")
result = await session.execute(
select(BossBattle)
.where(BossBattle.game_id == game_id)
.options(selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon))
.order_by(BossBattle.order)
)
return result.scalars().all()
@router.post("/games/{game_id}/bosses", response_model=BossBattleResponse, status_code=201)
async def create_boss(
game_id: int,
data: BossBattleCreate,
session: AsyncSession = Depends(get_session),
):
game = await session.get(Game, game_id)
if game is None:
raise HTTPException(status_code=404, detail="Game not found")
boss = BossBattle(game_id=game_id, **data.model_dump())
session.add(boss)
await session.commit()
# Re-fetch with eager loading
result = await session.execute(
select(BossBattle)
.where(BossBattle.id == boss.id)
.options(selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon))
)
return result.scalar_one()
@router.put("/games/{game_id}/bosses/{boss_id}", response_model=BossBattleResponse)
async def update_boss(
game_id: int,
boss_id: int,
data: BossBattleUpdate,
session: AsyncSession = Depends(get_session),
):
result = await session.execute(
select(BossBattle)
.where(BossBattle.id == boss_id, BossBattle.game_id == game_id)
.options(selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon))
)
boss = result.scalar_one_or_none()
if boss is None:
raise HTTPException(status_code=404, detail="Boss battle not found")
for field, value in data.model_dump(exclude_unset=True).items():
setattr(boss, field, value)
await session.commit()
await session.refresh(boss)
# Re-fetch with eager loading
result = await session.execute(
select(BossBattle)
.where(BossBattle.id == boss.id)
.options(selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon))
)
return result.scalar_one()
@router.delete("/games/{game_id}/bosses/{boss_id}", status_code=204)
async def delete_boss(
game_id: int,
boss_id: int,
session: AsyncSession = Depends(get_session),
):
result = await session.execute(
select(BossBattle).where(BossBattle.id == boss_id, BossBattle.game_id == game_id)
)
boss = result.scalar_one_or_none()
if boss is None:
raise HTTPException(status_code=404, detail="Boss battle not found")
await session.delete(boss)
await session.commit()
return Response(status_code=204)
@router.put(
"/games/{game_id}/bosses/{boss_id}/pokemon",
response_model=BossBattleResponse,
)
async def set_boss_team(
game_id: int,
boss_id: int,
team: list[BossPokemonInput],
session: AsyncSession = Depends(get_session),
):
result = await session.execute(
select(BossBattle)
.where(BossBattle.id == boss_id, BossBattle.game_id == game_id)
.options(selectinload(BossBattle.pokemon))
)
boss = result.scalar_one_or_none()
if boss is None:
raise HTTPException(status_code=404, detail="Boss battle not found")
# Remove existing team
for p in boss.pokemon:
await session.delete(p)
# Add new team
for item in team:
bp = BossPokemon(
boss_battle_id=boss_id,
pokemon_id=item.pokemon_id,
level=item.level,
order=item.order,
)
session.add(bp)
await session.commit()
# Re-fetch with eager loading
result = await session.execute(
select(BossBattle)
.where(BossBattle.id == boss.id)
.options(selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon))
)
return result.scalar_one()
# --- Run-scoped endpoints ---
@router.get("/runs/{run_id}/boss-results", response_model=list[BossResultResponse])
async def list_boss_results(
run_id: int, session: AsyncSession = Depends(get_session)
):
run = await session.get(NuzlockeRun, run_id)
if run is None:
raise HTTPException(status_code=404, detail="Run not found")
result = await session.execute(
select(BossResult)
.where(BossResult.run_id == run_id)
.order_by(BossResult.id)
)
return result.scalars().all()
@router.post("/runs/{run_id}/boss-results", response_model=BossResultResponse, status_code=201)
async def create_boss_result(
run_id: int,
data: BossResultCreate,
session: AsyncSession = Depends(get_session),
):
run = await session.get(NuzlockeRun, run_id)
if run is None:
raise HTTPException(status_code=404, detail="Run not found")
boss = await session.get(BossBattle, data.boss_battle_id)
if boss is None:
raise HTTPException(status_code=404, detail="Boss battle not found")
# Check for existing result (upsert)
existing = await session.execute(
select(BossResult).where(
BossResult.run_id == run_id,
BossResult.boss_battle_id == data.boss_battle_id,
)
)
result = existing.scalar_one_or_none()
if result:
result.result = data.result
result.attempts = data.attempts
result.completed_at = datetime.now(timezone.utc) if data.result == "won" else None
else:
result = BossResult(
run_id=run_id,
boss_battle_id=data.boss_battle_id,
result=data.result,
attempts=data.attempts,
completed_at=datetime.now(timezone.utc) if data.result == "won" else None,
)
session.add(result)
await session.commit()
await session.refresh(result)
return result
@router.delete("/runs/{run_id}/boss-results/{result_id}", status_code=204)
async def delete_boss_result(
run_id: int,
result_id: int,
session: AsyncSession = Depends(get_session),
):
result = await session.execute(
select(BossResult).where(
BossResult.id == result_id, BossResult.run_id == run_id
)
)
boss_result = result.scalar_one_or_none()
if boss_result is None:
raise HTTPException(status_code=404, detail="Boss result not found")
await session.delete(boss_result)
await session.commit()
return Response(status_code=204)