Add boss battles, level caps, and badge tracking
Introduces full boss battle system: data models (BossBattle, BossPokemon, BossResult), API endpoints for CRUD and per-run defeat tracking, and frontend UI including a sticky level cap bar with badge display on the run page, interleaved boss battle cards in the encounter list, and an admin panel section for managing boss battles and their pokemon teams. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,3 +1,6 @@
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from app.models.boss_battle import BossBattle
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from app.models.boss_pokemon import BossPokemon
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from app.models.boss_result import BossResult
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from app.models.encounter import Encounter
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from app.models.evolution import Evolution
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from app.models.game import Game
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@@ -7,6 +10,9 @@ from app.models.route import Route
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from app.models.route_encounter import RouteEncounter
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__all__ = [
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"BossBattle",
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"BossPokemon",
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"BossResult",
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"Encounter",
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"Evolution",
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"Game",
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