Add boss battles, level caps, and badge tracking
Introduces full boss battle system: data models (BossBattle, BossPokemon, BossResult), API endpoints for CRUD and per-run defeat tracking, and frontend UI including a sticky level cap bar with badge display on the run page, interleaved boss battle cards in the encounter list, and an admin panel section for managing boss battles and their pokemon teams. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,3 +1,13 @@
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from app.schemas.boss import (
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BossBattleCreate,
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BossBattleResponse,
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BossBattleUpdate,
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BossPokemonInput,
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BossPokemonResponse,
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BossResultCreate,
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BossResultResponse,
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BossResultUpdate,
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)
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from app.schemas.encounter import (
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EncounterCreate,
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EncounterDetailResponse,
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@@ -29,6 +39,14 @@ from app.schemas.pokemon import (
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from app.schemas.run import RunCreate, RunDetailResponse, RunResponse, RunUpdate
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__all__ = [
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"BossBattleCreate",
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"BossBattleResponse",
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"BossBattleUpdate",
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"BossPokemonInput",
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"BossPokemonResponse",
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"BossResultCreate",
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"BossResultResponse",
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"BossResultUpdate",
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"BulkImportItem",
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"BulkImportResult",
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"EncounterCreate",
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