Add egglocke, wonderlocke, and randomizer variant rules
When any variant rule is enabled, the encounter modal switches from the game's regional dex to an all-Pokemon search (same debounced API pattern as EggEncounterModal). A new "Run Variant" section in rules configuration groups these rules, and badges render in amber. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -125,7 +125,7 @@ RUN_DEFS = [
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"name": "Unova Adventure",
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"status": "active",
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"progress": 0.35,
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"rules": {},
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"rules": {"randomizer": True},
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"started_days_ago": 5,
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"ended_days_ago": None,
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},
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@@ -148,6 +148,9 @@ DEFAULT_RULES = {
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"levelCaps": False,
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"hardcoreMode": False,
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"setModeOnly": False,
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"egglocke": False,
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"wonderlocke": False,
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"randomizer": False,
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}
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