Add boss team match playstyle rule
When enabled, the sticky boss banner shows the next boss's team size as a hint for players who voluntarily match the boss's party count. Handles variant boss teams by using the auto-detected starter variant. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -178,6 +178,17 @@ function matchVariant(labels: string[], starterName?: string | null): string | n
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return matches.length === 1 ? (matches[0] ?? null) : null
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}
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/** Count boss pokemon for the effective variant (or all if no variants). */
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function getBossTeamSize(pokemon: BossPokemon[], starterName?: string | null): number {
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const labels = [
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...new Set(pokemon.filter((bp) => bp.conditionLabel).map((bp) => bp.conditionLabel!)),
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]
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if (labels.length === 0) return pokemon.length
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const matched = matchVariant(labels, starterName)
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const variant = matched ?? labels[0] ?? null
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return pokemon.filter((bp) => bp.conditionLabel === variant || bp.conditionLabel === null).length
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}
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function BossTeamPreview({
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pokemon,
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starterName,
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@@ -1060,7 +1071,15 @@ export function RunEncounters() {
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Level Cap: {currentLevelCap ?? '—'}
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</span>
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{nextBoss && (
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<span className="text-sm text-text-tertiary">Next: {nextBoss.name}</span>
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<span className="text-sm text-text-tertiary">
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Next: {nextBoss.name}
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{run.rules?.bossTeamMatch && (
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<span className="text-text-muted">
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{' '}
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({getBossTeamSize(nextBoss.pokemon, starterName)} Pokémon — match their team)
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</span>
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)}
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</span>
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)}
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{!nextBoss && (
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<span className="text-sm text-status-active">All bosses defeated!</span>
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@@ -9,6 +9,7 @@ export interface NuzlockeRules {
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// Playstyle (informational, for stats/categorization)
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hardcoreMode: boolean
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setModeOnly: boolean
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bossTeamMatch: boolean
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// Variant (changes which Pokemon can appear)
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egglocke: boolean
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@@ -27,6 +28,7 @@ export const DEFAULT_RULES: NuzlockeRules = {
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// Playstyle - off by default
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hardcoreMode: false,
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setModeOnly: false,
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bossTeamMatch: false,
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// Variant - off by default
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egglocke: false,
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@@ -93,6 +95,13 @@ export const RULE_DEFINITIONS: RuleDefinition[] = [
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'The game must be played in "Set" battle style, meaning you cannot switch Pokémon after knocking out an opponent.',
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category: 'playstyle',
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},
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{
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key: 'bossTeamMatch',
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name: 'Boss Team Match',
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description:
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'Limit your active party to the same number of Pokémon as the boss you are challenging.',
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category: 'playstyle',
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},
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// Variant
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{
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