Align repo config with global development standards
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- Add missing tsconfig strictness flags (noUncheckedIndexedAccess,
  exactOptionalPropertyTypes, noImplicitOverride,
  noPropertyAccessFromIndexSignature) and fix all resulting type errors
- Replace ESLint/Prettier with oxlint 1.48.0 and oxfmt 0.33.0
- Pin all frontend and backend dependencies to exact versions
- Pin GitHub Actions to SHA hashes with persist-credentials: false
- Fix CI Python version mismatch (3.12 -> 3.14) and ruff target-version
- Add vitest 4.0.18 with jsdom environment for frontend testing
- Add ty 0.0.17 for Python type checking (non-blocking in CI)
- Add actionlint and zizmor CI job for workflow linting and security audit
- Add Dependabot config for npm, pip, and github-actions
- Update CLAUDE.md and pre-commit hooks to reflect new tooling
- Ignore Claude Code sandbox artifacts in gitignore

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-16 20:39:41 +01:00
parent e4814250db
commit 3a64661760
91 changed files with 2073 additions and 3215 deletions

View File

@@ -1,43 +1,36 @@
import { useState, useEffect, useMemo } from 'react'
import { useRoutePokemon } from '../hooks/useGames'
import { useNameSuggestions } from '../hooks/useRuns'
import {
EncounterMethodBadge,
getMethodLabel,
METHOD_ORDER,
} from './EncounterMethodBadge'
import type {
Route,
EncounterDetail,
EncounterStatus,
RouteEncounterDetail,
} from '../types'
import { EncounterMethodBadge, getMethodLabel, METHOD_ORDER } from './EncounterMethodBadge'
import type { Route, EncounterDetail, EncounterStatus, RouteEncounterDetail } from '../types'
interface EncounterModalProps {
route: Route
gameId: number
runId: number
namingScheme?: string | null
isGenlocke?: boolean
existing?: EncounterDetail
dupedPokemonIds?: Set<number>
retiredPokemonIds?: Set<number>
namingScheme?: string | null | undefined
isGenlocke?: boolean | undefined
existing?: EncounterDetail | undefined
dupedPokemonIds?: Set<number> | undefined
retiredPokemonIds?: Set<number> | undefined
onSubmit: (data: {
routeId: number
pokemonId: number
nickname?: string
nickname?: string | undefined
status: EncounterStatus
catchLevel?: number
}) => void
onUpdate?: (data: {
id: number
data: {
nickname?: string
status?: EncounterStatus
faintLevel?: number
deathCause?: string
}
catchLevel?: number | undefined
}) => void
onUpdate?:
| ((data: {
id: number
data: {
nickname?: string | undefined
status?: EncounterStatus | undefined
faintLevel?: number | undefined
deathCause?: string | undefined
}
}) => void)
| undefined
onClose: () => void
isPending: boolean
}
@@ -91,11 +84,9 @@ function pickRandomPokemon(
pokemon: RouteEncounterDetail[],
dupedIds?: Set<number>
): RouteEncounterDetail | null {
const eligible = dupedIds
? pokemon.filter((rp) => !dupedIds.has(rp.pokemonId))
: pokemon
const eligible = dupedIds ? pokemon.filter((rp) => !dupedIds.has(rp.pokemonId)) : pokemon
if (eligible.length === 0) return null
return eligible[Math.floor(Math.random() * eligible.length)]
return eligible[Math.floor(Math.random() * eligible.length)] ?? null
}
export function EncounterModal({
@@ -112,20 +103,12 @@ export function EncounterModal({
onClose,
isPending,
}: EncounterModalProps) {
const { data: routePokemon, isLoading: loadingPokemon } = useRoutePokemon(
route.id,
gameId
)
const { data: routePokemon, isLoading: loadingPokemon } = useRoutePokemon(route.id, gameId)
const [selectedPokemon, setSelectedPokemon] =
useState<RouteEncounterDetail | null>(null)
const [status, setStatus] = useState<EncounterStatus>(
existing?.status ?? 'caught'
)
const [selectedPokemon, setSelectedPokemon] = useState<RouteEncounterDetail | null>(null)
const [status, setStatus] = useState<EncounterStatus>(existing?.status ?? 'caught')
const [nickname, setNickname] = useState(existing?.nickname ?? '')
const [catchLevel, setCatchLevel] = useState<string>(
existing?.catchLevel?.toString() ?? ''
)
const [catchLevel, setCatchLevel] = useState<string>(existing?.catchLevel?.toString() ?? '')
const [faintLevel, setFaintLevel] = useState<string>('')
const [deathCause, setDeathCause] = useState('')
const [search, setSearch] = useState('')
@@ -133,8 +116,7 @@ export function EncounterModal({
const isEditing = !!existing
const showSuggestions = !!namingScheme && status === 'caught' && !isEditing
const lineagePokemonId =
isGenlocke && selectedPokemon ? selectedPokemon.pokemonId : null
const lineagePokemonId = isGenlocke && selectedPokemon ? selectedPokemon.pokemonId : null
const {
data: suggestions,
refetch: regenerate,
@@ -144,9 +126,7 @@ export function EncounterModal({
// Pre-select pokemon when editing
useEffect(() => {
if (existing && routePokemon) {
const match = routePokemon.find(
(rp) => rp.pokemonId === existing.pokemonId
)
const match = routePokemon.find((rp) => rp.pokemonId === existing.pokemonId)
if (match) setSelectedPokemon(match)
}
}, [existing, routePokemon])
@@ -198,12 +178,7 @@ export function EncounterModal({
onClick={onClose}
className="text-gray-400 hover:text-gray-600 dark:hover:text-gray-200"
>
<svg
className="w-5 h-5"
fill="none"
stroke="currentColor"
viewBox="0 0 24 24"
>
<svg className="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
strokeLinecap="round"
strokeLinejoin="round"
@@ -213,9 +188,7 @@ export function EncounterModal({
</svg>
</button>
</div>
<p className="text-sm text-gray-500 dark:text-gray-400 mt-1">
{route.name}
</p>
<p className="text-sm text-gray-500 dark:text-gray-400 mt-1">{route.name}</p>
</div>
<div className="px-6 py-4 space-y-4">
@@ -233,16 +206,12 @@ export function EncounterModal({
loadingPokemon ||
!routePokemon ||
(dupedPokemonIds
? routePokemon.every((rp) =>
dupedPokemonIds.has(rp.pokemonId)
)
? routePokemon.every((rp) => dupedPokemonIds.has(rp.pokemonId))
: false)
}
onClick={() => {
if (routePokemon) {
setSelectedPokemon(
pickRandomPokemon(routePokemon, dupedPokemonIds)
)
setSelectedPokemon(pickRandomPokemon(routePokemon, dupedPokemonIds))
}
}}
className="px-2.5 py-1 text-xs font-medium rounded-lg border border-purple-300 dark:border-purple-600 text-purple-600 dark:text-purple-400 hover:bg-purple-50 dark:hover:bg-purple-900/20 disabled:opacity-40 disabled:cursor-not-allowed transition-colors"
@@ -279,15 +248,12 @@ export function EncounterModal({
)}
<div className="grid grid-cols-3 gap-2">
{pokemon.map((rp) => {
const isDuped =
dupedPokemonIds?.has(rp.pokemonId) ?? false
const isDuped = dupedPokemonIds?.has(rp.pokemonId) ?? false
return (
<button
key={rp.id}
type="button"
onClick={() =>
!isDuped && setSelectedPokemon(rp)
}
onClick={() => !isDuped && setSelectedPokemon(rp)}
disabled={isDuped}
className={`flex flex-col items-center p-2 rounded-lg border text-center transition-colors ${
isDuped
@@ -305,7 +271,7 @@ export function EncounterModal({
/>
) : (
<div className="w-10 h-10 rounded-full bg-gray-200 dark:bg-gray-600 flex items-center justify-center text-xs font-bold">
{rp.pokemon.name[0].toUpperCase()}
{rp.pokemon.name[0]?.toUpperCase()}
</div>
)}
<span className="text-xs text-gray-700 dark:text-gray-300 mt-1 capitalize">
@@ -318,19 +284,13 @@ export function EncounterModal({
: 'already caught'}
</span>
)}
{!isDuped &&
SPECIAL_METHODS.includes(
rp.encounterMethod
) && (
<EncounterMethodBadge
method={rp.encounterMethod}
/>
)}
{!isDuped && SPECIAL_METHODS.includes(rp.encounterMethod) && (
<EncounterMethodBadge method={rp.encounterMethod} />
)}
{!isDuped && (
<span className="text-[10px] text-gray-400">
Lv. {rp.minLevel}
{rp.maxLevel !== rp.minLevel &&
`${rp.maxLevel}`}
{rp.maxLevel !== rp.minLevel && `${rp.maxLevel}`}
</span>
)}
</button>
@@ -360,7 +320,7 @@ export function EncounterModal({
/>
) : (
<div className="w-12 h-12 rounded-full bg-gray-200 dark:bg-gray-600 flex items-center justify-center text-lg font-bold">
{existing.pokemon.name[0].toUpperCase()}
{existing.pokemon.name[0]?.toUpperCase()}
</div>
)}
<div>
@@ -477,53 +437,45 @@ export function EncounterModal({
)}
{/* Faint Level + Death Cause (only when editing a caught pokemon to mark dead) */}
{isEditing &&
existing?.status === 'caught' &&
existing?.faintLevel === null && (
<>
<div>
<label
htmlFor="faint-level"
className="block text-sm font-medium text-gray-700 dark:text-gray-300 mb-1"
>
Faint Level{' '}
<span className="font-normal text-gray-400">
(mark as dead)
</span>
</label>
<input
id="faint-level"
type="number"
min={1}
max={100}
value={faintLevel}
onChange={(e) => setFaintLevel(e.target.value)}
placeholder="Leave empty if still alive"
className="w-full px-3 py-2 rounded-lg border border-gray-300 dark:border-gray-600 bg-white dark:bg-gray-700 text-gray-900 dark:text-gray-100 focus:outline-none focus:ring-2 focus:ring-blue-500"
/>
</div>
<div>
<label
htmlFor="death-cause"
className="block text-sm font-medium text-gray-700 dark:text-gray-300 mb-1"
>
Cause of Death{' '}
<span className="font-normal text-gray-400">
(optional)
</span>
</label>
<input
id="death-cause"
type="text"
maxLength={100}
value={deathCause}
onChange={(e) => setDeathCause(e.target.value)}
placeholder="e.g. Crit from rival's Charizard"
className="w-full px-3 py-2 rounded-lg border border-gray-300 dark:border-gray-600 bg-white dark:bg-gray-700 text-gray-900 dark:text-gray-100 focus:outline-none focus:ring-2 focus:ring-blue-500"
/>
</div>
</>
)}
{isEditing && existing?.status === 'caught' && existing?.faintLevel === null && (
<>
<div>
<label
htmlFor="faint-level"
className="block text-sm font-medium text-gray-700 dark:text-gray-300 mb-1"
>
Faint Level <span className="font-normal text-gray-400">(mark as dead)</span>
</label>
<input
id="faint-level"
type="number"
min={1}
max={100}
value={faintLevel}
onChange={(e) => setFaintLevel(e.target.value)}
placeholder="Leave empty if still alive"
className="w-full px-3 py-2 rounded-lg border border-gray-300 dark:border-gray-600 bg-white dark:bg-gray-700 text-gray-900 dark:text-gray-100 focus:outline-none focus:ring-2 focus:ring-blue-500"
/>
</div>
<div>
<label
htmlFor="death-cause"
className="block text-sm font-medium text-gray-700 dark:text-gray-300 mb-1"
>
Cause of Death <span className="font-normal text-gray-400">(optional)</span>
</label>
<input
id="death-cause"
type="text"
maxLength={100}
value={deathCause}
onChange={(e) => setDeathCause(e.target.value)}
placeholder="e.g. Crit from rival's Charizard"
className="w-full px-3 py-2 rounded-lg border border-gray-300 dark:border-gray-600 bg-white dark:bg-gray-700 text-gray-900 dark:text-gray-100 focus:outline-none focus:ring-2 focus:ring-blue-500"
/>
</div>
</>
)}
</div>
<div className="sticky bottom-0 bg-white dark:bg-gray-800 border-t border-gray-200 dark:border-gray-700 px-6 py-4 rounded-b-xl flex justify-end gap-3">