Add version groups to share routes and boss battles across games

Routes and boss battles now belong to a version_group instead of
individual games, so paired versions (e.g. Red/Blue, Gold/Silver)
share the same route structure and boss battles. Route encounters
gain a game_id column to support game-specific encounter tables
within a shared route. Includes migration, updated seeds, API
changes, and frontend type updates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 12:07:42 +01:00
parent 979f57f184
commit 3e88ba50fa
22 changed files with 631 additions and 161 deletions

View File

@@ -23,6 +23,15 @@ from app.schemas.boss import (
router = APIRouter()
async def _get_version_group_id(session: AsyncSession, game_id: int) -> int:
game = await session.get(Game, game_id)
if game is None:
raise HTTPException(status_code=404, detail="Game not found")
if game.version_group_id is None:
raise HTTPException(status_code=400, detail="Game has no version group assigned")
return game.version_group_id
# --- Game-scoped (admin) endpoints ---
@@ -30,13 +39,11 @@ router = APIRouter()
async def list_bosses(
game_id: int, session: AsyncSession = Depends(get_session)
):
game = await session.get(Game, game_id)
if game is None:
raise HTTPException(status_code=404, detail="Game not found")
vg_id = await _get_version_group_id(session, game_id)
result = await session.execute(
select(BossBattle)
.where(BossBattle.game_id == game_id)
.where(BossBattle.version_group_id == vg_id)
.options(selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon))
.order_by(BossBattle.order)
)
@@ -49,11 +56,9 @@ async def create_boss(
data: BossBattleCreate,
session: AsyncSession = Depends(get_session),
):
game = await session.get(Game, game_id)
if game is None:
raise HTTPException(status_code=404, detail="Game not found")
vg_id = await _get_version_group_id(session, game_id)
boss = BossBattle(game_id=game_id, **data.model_dump())
boss = BossBattle(version_group_id=vg_id, **data.model_dump())
session.add(boss)
await session.commit()
@@ -73,9 +78,11 @@ async def update_boss(
data: BossBattleUpdate,
session: AsyncSession = Depends(get_session),
):
vg_id = await _get_version_group_id(session, game_id)
result = await session.execute(
select(BossBattle)
.where(BossBattle.id == boss_id, BossBattle.game_id == game_id)
.where(BossBattle.id == boss_id, BossBattle.version_group_id == vg_id)
.options(selectinload(BossBattle.pokemon).selectinload(BossPokemon.pokemon))
)
boss = result.scalar_one_or_none()
@@ -103,8 +110,10 @@ async def delete_boss(
boss_id: int,
session: AsyncSession = Depends(get_session),
):
vg_id = await _get_version_group_id(session, game_id)
result = await session.execute(
select(BossBattle).where(BossBattle.id == boss_id, BossBattle.game_id == game_id)
select(BossBattle).where(BossBattle.id == boss_id, BossBattle.version_group_id == vg_id)
)
boss = result.scalar_one_or_none()
if boss is None:
@@ -125,9 +134,11 @@ async def set_boss_team(
team: list[BossPokemonInput],
session: AsyncSession = Depends(get_session),
):
vg_id = await _get_version_group_id(session, game_id)
result = await session.execute(
select(BossBattle)
.where(BossBattle.id == boss_id, BossBattle.game_id == game_id)
.where(BossBattle.id == boss_id, BossBattle.version_group_id == vg_id)
.options(selectinload(BossBattle.pokemon))
)
boss = result.scalar_one_or_none()