Add version groups to share routes and boss battles across games

Routes and boss battles now belong to a version_group instead of
individual games, so paired versions (e.g. Red/Blue, Gold/Silver)
share the same route structure and boss battles. Route encounters
gain a game_id column to support game-specific encounter tables
within a shared route. Includes migration, updated seeds, API
changes, and frontend type updates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 12:07:42 +01:00
parent 979f57f184
commit 3e88ba50fa
22 changed files with 631 additions and 161 deletions

View File

@@ -256,19 +256,25 @@ async def delete_pokemon(
response_model=list[RouteEncounterDetailResponse],
)
async def list_route_encounters(
route_id: int, session: AsyncSession = Depends(get_session)
route_id: int,
game_id: int | None = Query(None),
session: AsyncSession = Depends(get_session),
):
# Verify route exists
route = await session.get(Route, route_id)
if route is None:
raise HTTPException(status_code=404, detail="Route not found")
result = await session.execute(
query = (
select(RouteEncounter)
.where(RouteEncounter.route_id == route_id)
.options(joinedload(RouteEncounter.pokemon))
.order_by(RouteEncounter.encounter_rate.desc())
)
if game_id is not None:
query = query.where(RouteEncounter.game_id == game_id)
result = await session.execute(query)
return result.scalars().unique().all()