Add encounter condition support with rate display

Add a `condition` column to RouteEncounter for time-of-day, weather,
and season variants. Seed loader expands `conditions` dict into
per-condition rows. EncounterModal shows condition filter tabs with
per-condition encounter rates, and displays rates for all standard
encounter methods (walk, surf, fishing, etc.).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-14 22:42:49 +01:00
parent a482b27bca
commit 9029f1632a
12 changed files with 436 additions and 151 deletions

View File

@@ -0,0 +1,51 @@
"""add condition to route encounters
Revision ID: h9c0d1e2f3a4
Revises: g8b9c0d1e2f3
Create Date: 2026-02-14 12:00:00.000000
"""
from collections.abc import Sequence
import sqlalchemy as sa
from alembic import op
# revision identifiers, used by Alembic.
revision: str = "h9c0d1e2f3a4"
down_revision: str | Sequence[str] | None = "g8b9c0d1e2f3"
branch_labels: str | Sequence[str] | None = None
depends_on: str | Sequence[str] | None = None
def upgrade() -> None:
op.add_column(
"route_encounters",
sa.Column("condition", sa.String(30), nullable=False, server_default=""),
)
op.drop_constraint(
"uq_route_pokemon_method_game", "route_encounters", type_="unique"
)
op.create_unique_constraint(
"uq_route_pokemon_method_game_condition",
"route_encounters",
["route_id", "pokemon_id", "encounter_method", "game_id", "condition"],
)
def downgrade() -> None:
op.drop_constraint(
"uq_route_pokemon_method_game_condition",
"route_encounters",
type_="unique",
)
op.create_unique_constraint(
"uq_route_pokemon_method_game",
"route_encounters",
["route_id", "pokemon_id", "encounter_method", "game_id"],
)
op.drop_column("route_encounters", "condition")

View File

@@ -69,8 +69,9 @@ async def export_game_routes(
game_encounters = [
enc for enc in route.route_encounters if enc.game_id == game_id
]
return [
{
result = []
for enc in sorted(game_encounters, key=lambda e: -e.encounter_rate):
entry: dict = {
"pokeapi_id": enc.pokemon.pokeapi_id,
"pokemon_name": enc.pokemon.name,
"method": enc.encounter_method,
@@ -78,8 +79,10 @@ async def export_game_routes(
"min_level": enc.min_level,
"max_level": enc.max_level,
}
for enc in sorted(game_encounters, key=lambda e: -e.encounter_rate)
]
if enc.condition:
entry["condition"] = enc.condition
result.append(entry)
return result
def format_route(route: Route) -> dict:
data: dict = {

View File

@@ -213,6 +213,7 @@ async def get_pokemon_encounter_locations(
route_name=enc.route.name,
encounter_method=enc.encounter_method,
encounter_rate=enc.encounter_rate,
condition=enc.condition,
min_level=enc.min_level,
max_level=enc.max_level,
)

View File

@@ -12,7 +12,8 @@ class RouteEncounter(Base):
"pokemon_id",
"encounter_method",
"game_id",
name="uq_route_pokemon_method_game",
"condition",
name="uq_route_pokemon_method_game_condition",
),
)
@@ -22,6 +23,7 @@ class RouteEncounter(Base):
game_id: Mapped[int] = mapped_column(ForeignKey("games.id"), index=True)
encounter_method: Mapped[str] = mapped_column(String(30))
encounter_rate: Mapped[int] = mapped_column(SmallInteger)
condition: Mapped[str] = mapped_column(String(30), default="", server_default="")
min_level: Mapped[int] = mapped_column(SmallInteger)
max_level: Mapped[int] = mapped_column(SmallInteger)

View File

@@ -42,6 +42,7 @@ class RouteEncounterResponse(CamelModel):
game_id: int
encounter_method: str
encounter_rate: int
condition: str = ""
min_level: int
max_level: int
@@ -55,6 +56,7 @@ class PokemonEncounterLocationItem(CamelModel):
route_name: str
encounter_method: str
encounter_rate: int
condition: str = ""
min_level: int
max_level: int
@@ -89,6 +91,7 @@ class RouteEncounterCreate(CamelModel):
game_id: int
encounter_method: str
encounter_rate: int
condition: str = ""
min_level: int
max_level: int
@@ -96,6 +99,7 @@ class RouteEncounterCreate(CamelModel):
class RouteEncounterUpdate(CamelModel):
encounter_method: str | None = None
encounter_rate: int | None = None
condition: str | None = None
min_level: int | None = None
max_level: int | None = None
@@ -178,6 +182,7 @@ class BulkRouteEncounterItem(BaseModel):
pokeapi_id: int
method: str
encounter_rate: int
condition: str = ""
min_level: int
max_level: int

View File

@@ -169,11 +169,19 @@
"min_level": 2,
"max_level": 5
},
{
"pokeapi_id": 16,
"pokemon_name": "Pidgey",
"method": "walk",
"encounter_rate": 55,
"min_level": 2,
"max_level": 4
},
{
"pokeapi_id": 163,
"pokemon_name": "Hoothoot",
"method": "walk",
"encounter_rate": 85,
"encounter_rate": 50,
"min_level": 2,
"max_level": 4
},
@@ -181,10 +189,18 @@
"pokeapi_id": 16,
"pokemon_name": "Pidgey",
"method": "walk",
"encounter_rate": 55,
"encounter_rate": 50,
"min_level": 2,
"max_level": 4
},
{
"pokeapi_id": 161,
"pokemon_name": "Sentret",
"method": "walk",
"encounter_rate": 50,
"min_level": 2,
"max_level": 3
},
{
"pokeapi_id": 102,
"pokemon_name": "Exeggcute",
@@ -209,6 +225,14 @@
"min_level": 2,
"max_level": 3
},
{
"pokeapi_id": 19,
"pokemon_name": "Rattata",
"method": "walk",
"encounter_rate": 40,
"min_level": 2,
"max_level": 4
},
{
"pokeapi_id": 204,
"pokemon_name": "Pineco",
@@ -241,11 +265,51 @@
"min_level": 3,
"max_level": 3
},
{
"pokeapi_id": 163,
"pokemon_name": "Hoothoot",
"method": "walk",
"encounter_rate": 10,
"min_level": 2,
"max_level": 4
},
{
"pokeapi_id": 163,
"pokemon_name": "Hoothoot",
"method": "walk",
"encounter_rate": 0,
"min_level": 2,
"max_level": 4
},
{
"pokeapi_id": 16,
"pokemon_name": "Pidgey",
"method": "walk",
"encounter_rate": 0,
"min_level": 2,
"max_level": 4
},
{
"pokeapi_id": 161,
"pokemon_name": "Sentret",
"method": "walk",
"encounter_rate": 0,
"min_level": 2,
"max_level": 3
},
{
"pokeapi_id": 19,
"pokemon_name": "Rattata",
"method": "walk",
"encounter_rate": 20,
"encounter_rate": 0,
"min_level": 2,
"max_level": 4
},
{
"pokeapi_id": 19,
"pokemon_name": "Rattata",
"method": "walk",
"encounter_rate": 0,
"min_level": 2,
"max_level": 4
}

View File

@@ -192,6 +192,41 @@ async def upsert_routes(
return {row.name: row.id for row in result}
async def _upsert_single_encounter(
session: AsyncSession,
route_id: int,
pokemon_id: int,
game_id: int,
method: str,
encounter_rate: int,
min_level: int,
max_level: int,
condition: str = "",
) -> None:
stmt = (
insert(RouteEncounter)
.values(
route_id=route_id,
pokemon_id=pokemon_id,
game_id=game_id,
encounter_method=method,
encounter_rate=encounter_rate,
condition=condition,
min_level=min_level,
max_level=max_level,
)
.on_conflict_do_update(
constraint="uq_route_pokemon_method_game_condition",
set_={
"encounter_rate": encounter_rate,
"min_level": min_level,
"max_level": max_level,
},
)
)
await session.execute(stmt)
async def upsert_route_encounters(
session: AsyncSession,
route_id: int,
@@ -207,28 +242,33 @@ async def upsert_route_encounters(
print(f" Warning: no pokemon_id for pokeapi_id {enc['pokeapi_id']}")
continue
stmt = (
insert(RouteEncounter)
.values(
route_id=route_id,
pokemon_id=pokemon_id,
game_id=game_id,
encounter_method=enc["method"],
encounter_rate=enc["encounter_rate"],
min_level=enc["min_level"],
max_level=enc["max_level"],
conditions = enc.get("conditions")
if conditions:
for condition_name, rate in conditions.items():
await _upsert_single_encounter(
session,
route_id,
pokemon_id,
game_id,
enc["method"],
rate,
enc["min_level"],
enc["max_level"],
condition=condition_name,
)
count += 1
else:
await _upsert_single_encounter(
session,
route_id,
pokemon_id,
game_id,
enc["method"],
enc["encounter_rate"],
enc["min_level"],
enc["max_level"],
)
.on_conflict_do_update(
constraint="uq_route_pokemon_method_game",
set_={
"encounter_rate": enc["encounter_rate"],
"min_level": enc["min_level"],
"max_level": enc["max_level"],
},
)
)
await session.execute(stmt)
count += 1
count += 1
return count