Add pokemon evolution support across the full stack

- Evolution model with trigger, level, item, and condition fields
- Encounter.current_pokemon_id tracks evolved species separately
- Alembic migration for evolutions table and current_pokemon_id column
- Seed pipeline loads evolution data with manual overrides
- GET /pokemon/{id}/evolutions and PATCH /encounters/{id} endpoints
- Evolve button in StatusChangeModal with evolution method details
- PokemonCard shows evolved species with "Originally" label

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-05 19:26:49 +01:00
parent c8d8e4b445
commit 9728773a94
19 changed files with 1077 additions and 38 deletions

View File

@@ -17,6 +17,7 @@ from app.schemas.game import (
from app.schemas.pokemon import (
BulkImportItem,
BulkImportResult,
EvolutionResponse,
PokemonCreate,
PokemonResponse,
PokemonUpdate,
@@ -34,6 +35,7 @@ __all__ = [
"EncounterDetailResponse",
"EncounterResponse",
"EncounterUpdate",
"EvolutionResponse",
"GameCreate",
"GameDetailResponse",
"GameResponse",