Handle Nincada split evolution (Ninjask + Shedinja)

When evolving Nincada, a confirmation prompt now offers to also add
Shedinja as a new encounter on the same route. The Shedinja encounter
uses a "shed_evolution" origin to bypass route-locking.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-08 21:47:35 +01:00
parent fb0ad23c45
commit a2127f2126
7 changed files with 144 additions and 10 deletions

View File

@@ -1269,6 +1269,9 @@ export function RunEncounters() {
onClose={() => setSelectedTeamEncounter(null)}
isPending={updateEncounter.isPending}
region={run?.game.region}
onCreateEncounter={(data) => {
createEncounter.mutate(data)
}}
/>
)}