Add genlocke admin panel with CRUD endpoints and UI

Backend: PATCH/DELETE genlocke, POST/DELETE legs with order
re-numbering. Frontend: admin list page with status filter,
detail page with inline editing, legs table, and stats display.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Julian Tabel
2026-02-09 10:51:47 +01:00
parent 08f6857451
commit a81a17c485
11 changed files with 685 additions and 12 deletions

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import { useState } from 'react'
import { useParams, useNavigate, Link } from 'react-router-dom'
import { useGenlocke } from '../../hooks/useGenlockes'
import { useGames } from '../../hooks/useGames'
import {
useUpdateGenlocke,
useDeleteGenlocke,
useAddGenlockeLeg,
useDeleteGenlockeLeg,
} from '../../hooks/useAdmin'
import { DeleteConfirmModal } from '../../components/admin/DeleteConfirmModal'
export function AdminGenlockeDetail() {
const { genlockeId } = useParams<{ genlockeId: string }>()
const id = Number(genlockeId)
const navigate = useNavigate()
const { data: genlocke, isLoading } = useGenlocke(id)
const { data: games = [] } = useGames()
const updateGenlocke = useUpdateGenlocke()
const deleteGenlocke = useDeleteGenlocke()
const addLeg = useAddGenlockeLeg(id)
const deleteLeg = useDeleteGenlockeLeg(id)
const [name, setName] = useState<string | null>(null)
const [status, setStatus] = useState<string | null>(null)
const [showDelete, setShowDelete] = useState(false)
const [addingLeg, setAddingLeg] = useState(false)
const [selectedGameId, setSelectedGameId] = useState<number | ''>('')
if (isLoading) return <div className="py-8 text-center text-gray-500">Loading...</div>
if (!genlocke) return <div className="py-8 text-center text-gray-500">Genlocke not found</div>
const editName = name ?? genlocke.name
const editStatus = status ?? genlocke.status
const hasChanges = editName !== genlocke.name || editStatus !== genlocke.status
const handleSave = () => {
const data: Record<string, string> = {}
if (editName !== genlocke.name) data.name = editName
if (editStatus !== genlocke.status) data.status = editStatus
if (Object.keys(data).length === 0) return
updateGenlocke.mutate(
{ id, data },
{
onSuccess: () => {
setName(null)
setStatus(null)
},
},
)
}
const handleAddLeg = () => {
if (!selectedGameId) return
addLeg.mutate(
{ gameId: Number(selectedGameId) },
{
onSuccess: () => {
setAddingLeg(false)
setSelectedGameId('')
},
},
)
}
return (
<div>
<nav className="text-sm mb-4 text-gray-500 dark:text-gray-400">
<Link to="/admin/genlockes" className="hover:underline">
Genlockes
</Link>
{' / '}
<span className="text-gray-900 dark:text-gray-100">{genlocke.name}</span>
</nav>
{/* Header */}
<div className="mb-6 space-y-4">
<div className="flex flex-wrap items-end gap-4">
<div className="flex-1 min-w-[200px]">
<label className="block text-xs font-medium text-gray-500 dark:text-gray-400 mb-1">
Name
</label>
<input
type="text"
value={editName}
onChange={(e) => setName(e.target.value)}
className="w-full px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
/>
</div>
<div>
<label className="block text-xs font-medium text-gray-500 dark:text-gray-400 mb-1">
Status
</label>
<select
value={editStatus}
onChange={(e) => setStatus(e.target.value)}
className="px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
>
<option value="active">Active</option>
<option value="completed">Completed</option>
<option value="failed">Failed</option>
</select>
</div>
<button
onClick={handleSave}
disabled={!hasChanges || updateGenlocke.isPending}
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700 disabled:opacity-50"
>
{updateGenlocke.isPending ? 'Saving...' : 'Save'}
</button>
<button
onClick={() => setShowDelete(true)}
className="px-4 py-2 text-sm font-medium rounded-md border border-red-300 dark:border-red-600 text-red-600 dark:text-red-400 hover:bg-red-50 dark:hover:bg-red-900/20"
>
Delete
</button>
</div>
<p className="text-sm text-gray-500 dark:text-gray-400">
Created {new Date(genlocke.createdAt).toLocaleDateString()}
</p>
</div>
{/* Rules (read-only) */}
<div className="mb-6 p-4 bg-gray-50 dark:bg-gray-800 rounded-lg">
<h3 className="text-sm font-semibold mb-2 text-gray-700 dark:text-gray-300">Rules</h3>
<div className="grid grid-cols-1 sm:grid-cols-2 gap-4 text-sm">
<div>
<span className="text-gray-500 dark:text-gray-400">Genlocke rules:</span>
<pre className="mt-1 text-xs bg-white dark:bg-gray-900 p-2 rounded border dark:border-gray-700 overflow-x-auto">
{JSON.stringify(genlocke.genlockeRules, null, 2)}
</pre>
</div>
<div>
<span className="text-gray-500 dark:text-gray-400">Nuzlocke rules:</span>
<pre className="mt-1 text-xs bg-white dark:bg-gray-900 p-2 rounded border dark:border-gray-700 overflow-x-auto">
{JSON.stringify(genlocke.nuzlockeRules, null, 2)}
</pre>
</div>
</div>
</div>
{/* Legs */}
<div className="mb-6">
<div className="flex items-center justify-between mb-3">
<h3 className="text-lg font-semibold">Legs ({genlocke.legs.length})</h3>
<button
onClick={() => setAddingLeg(!addingLeg)}
className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
>
Add Leg
</button>
</div>
{addingLeg && (
<div className="mb-4 flex items-center gap-3 p-3 bg-gray-50 dark:bg-gray-800 rounded-lg">
<select
value={selectedGameId}
onChange={(e) => setSelectedGameId(e.target.value ? Number(e.target.value) : '')}
className="flex-1 px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
>
<option value="">Select a game...</option>
{games.map((g) => (
<option key={g.id} value={g.id}>
{g.name}
</option>
))}
</select>
<button
onClick={handleAddLeg}
disabled={!selectedGameId || addLeg.isPending}
className="px-4 py-2 text-sm font-medium rounded-md bg-green-600 text-white hover:bg-green-700 disabled:opacity-50"
>
{addLeg.isPending ? 'Adding...' : 'Add'}
</button>
<button
onClick={() => {
setAddingLeg(false)
setSelectedGameId('')
}}
className="px-4 py-2 text-sm font-medium rounded-md border border-gray-300 dark:border-gray-600 hover:bg-gray-100 dark:hover:bg-gray-700"
>
Cancel
</button>
</div>
)}
{genlocke.legs.length === 0 ? (
<div className="text-center py-8 text-gray-500 dark:text-gray-400 border border-gray-200 dark:border-gray-700 rounded-lg">
No legs yet. Add one to get started.
</div>
) : (
<div className="border border-gray-200 dark:border-gray-700 rounded-lg overflow-hidden">
<div className="overflow-x-auto">
<table className="min-w-full divide-y divide-gray-200 dark:divide-gray-700">
<thead className="bg-gray-50 dark:bg-gray-800">
<tr>
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
Order
</th>
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
Game
</th>
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
Run
</th>
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
Status
</th>
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
Enc.
</th>
<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
Deaths
</th>
<th className="px-4 py-3 text-right text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
Actions
</th>
</tr>
</thead>
<tbody className="bg-white dark:bg-gray-900 divide-y divide-gray-200 dark:divide-gray-700">
{genlocke.legs.map((leg) => (
<tr key={leg.id}>
<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.legOrder}</td>
<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.game.name}</td>
<td className="px-4 py-3 text-sm whitespace-nowrap">
{leg.runId ? (
<Link
to={`/runs/${leg.runId}`}
className="text-blue-600 dark:text-blue-400 hover:underline"
>
Run #{leg.runId}
</Link>
) : (
<span className="text-gray-400">&mdash;</span>
)}
</td>
<td className="px-4 py-3 text-sm whitespace-nowrap">
{leg.runStatus ? (
<span
className={
leg.runStatus === 'active'
? 'text-green-600 dark:text-green-400'
: leg.runStatus === 'completed'
? 'text-blue-600 dark:text-blue-400'
: 'text-red-600 dark:text-red-400'
}
>
{leg.runStatus}
</span>
) : (
<span className="text-gray-400">&mdash;</span>
)}
</td>
<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.encounterCount}</td>
<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.deathCount}</td>
<td className="px-4 py-3 text-sm whitespace-nowrap text-right">
<button
onClick={() => deleteLeg.mutate(leg.id)}
disabled={leg.runId !== null || deleteLeg.isPending}
title={leg.runId !== null ? 'Cannot remove a leg with a linked run' : 'Remove leg'}
className="text-red-600 dark:text-red-400 hover:text-red-800 dark:hover:text-red-300 disabled:opacity-30 disabled:cursor-not-allowed"
>
Remove
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
</div>
)}
</div>
{/* Stats */}
<div className="mb-6 p-4 bg-gray-50 dark:bg-gray-800 rounded-lg">
<h3 className="text-sm font-semibold mb-2 text-gray-700 dark:text-gray-300">Stats</h3>
<div className="grid grid-cols-2 sm:grid-cols-4 gap-4 text-sm">
<div>
<span className="text-gray-500 dark:text-gray-400">Legs</span>
<p className="text-lg font-semibold">{genlocke.stats.legsCompleted} / {genlocke.stats.totalLegs}</p>
</div>
<div>
<span className="text-gray-500 dark:text-gray-400">Encounters</span>
<p className="text-lg font-semibold">{genlocke.stats.totalEncounters}</p>
</div>
<div>
<span className="text-gray-500 dark:text-gray-400">Deaths</span>
<p className="text-lg font-semibold">{genlocke.stats.totalDeaths}</p>
</div>
<div>
<span className="text-gray-500 dark:text-gray-400">Survival Rate</span>
<p className="text-lg font-semibold">
{genlocke.stats.totalEncounters > 0
? `${Math.round(((genlocke.stats.totalEncounters - genlocke.stats.totalDeaths) / genlocke.stats.totalEncounters) * 100)}%`
: '\u2014'}
</p>
</div>
</div>
</div>
{showDelete && (
<DeleteConfirmModal
title={`Delete "${genlocke.name}"?`}
message="This will permanently delete the genlocke. Linked runs will be preserved but detached."
onConfirm={() =>
deleteGenlocke.mutate(id, {
onSuccess: () => navigate('/admin/genlockes'),
})
}
onCancel={() => setShowDelete(false)}
isDeleting={deleteGenlocke.isPending}
/>
)}
</div>
)
}