Add genlocke admin panel with CRUD endpoints and UI
Backend: PATCH/DELETE genlocke, POST/DELETE legs with order re-numbering. Frontend: admin list page with status filter, detail page with inline editing, legs table, and stats display. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
319
frontend/src/pages/admin/AdminGenlockeDetail.tsx
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319
frontend/src/pages/admin/AdminGenlockeDetail.tsx
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import { useState } from 'react'
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import { useParams, useNavigate, Link } from 'react-router-dom'
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import { useGenlocke } from '../../hooks/useGenlockes'
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import { useGames } from '../../hooks/useGames'
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import {
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useUpdateGenlocke,
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useDeleteGenlocke,
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useAddGenlockeLeg,
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useDeleteGenlockeLeg,
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} from '../../hooks/useAdmin'
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import { DeleteConfirmModal } from '../../components/admin/DeleteConfirmModal'
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export function AdminGenlockeDetail() {
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const { genlockeId } = useParams<{ genlockeId: string }>()
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const id = Number(genlockeId)
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const navigate = useNavigate()
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const { data: genlocke, isLoading } = useGenlocke(id)
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const { data: games = [] } = useGames()
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const updateGenlocke = useUpdateGenlocke()
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const deleteGenlocke = useDeleteGenlocke()
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const addLeg = useAddGenlockeLeg(id)
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const deleteLeg = useDeleteGenlockeLeg(id)
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const [name, setName] = useState<string | null>(null)
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const [status, setStatus] = useState<string | null>(null)
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const [showDelete, setShowDelete] = useState(false)
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const [addingLeg, setAddingLeg] = useState(false)
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const [selectedGameId, setSelectedGameId] = useState<number | ''>('')
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if (isLoading) return <div className="py-8 text-center text-gray-500">Loading...</div>
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if (!genlocke) return <div className="py-8 text-center text-gray-500">Genlocke not found</div>
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const editName = name ?? genlocke.name
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const editStatus = status ?? genlocke.status
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const hasChanges = editName !== genlocke.name || editStatus !== genlocke.status
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const handleSave = () => {
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const data: Record<string, string> = {}
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if (editName !== genlocke.name) data.name = editName
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if (editStatus !== genlocke.status) data.status = editStatus
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if (Object.keys(data).length === 0) return
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updateGenlocke.mutate(
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{ id, data },
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{
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onSuccess: () => {
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setName(null)
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setStatus(null)
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},
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},
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)
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}
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const handleAddLeg = () => {
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if (!selectedGameId) return
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addLeg.mutate(
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{ gameId: Number(selectedGameId) },
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{
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onSuccess: () => {
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setAddingLeg(false)
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setSelectedGameId('')
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},
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},
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)
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}
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return (
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<div>
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<nav className="text-sm mb-4 text-gray-500 dark:text-gray-400">
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<Link to="/admin/genlockes" className="hover:underline">
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Genlockes
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</Link>
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{' / '}
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<span className="text-gray-900 dark:text-gray-100">{genlocke.name}</span>
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</nav>
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{/* Header */}
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<div className="mb-6 space-y-4">
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<div className="flex flex-wrap items-end gap-4">
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<div className="flex-1 min-w-[200px]">
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<label className="block text-xs font-medium text-gray-500 dark:text-gray-400 mb-1">
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Name
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</label>
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<input
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type="text"
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value={editName}
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onChange={(e) => setName(e.target.value)}
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className="w-full px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
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/>
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</div>
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<div>
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<label className="block text-xs font-medium text-gray-500 dark:text-gray-400 mb-1">
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Status
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</label>
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<select
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value={editStatus}
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onChange={(e) => setStatus(e.target.value)}
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className="px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
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>
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<option value="active">Active</option>
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<option value="completed">Completed</option>
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<option value="failed">Failed</option>
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</select>
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</div>
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<button
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onClick={handleSave}
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disabled={!hasChanges || updateGenlocke.isPending}
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className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700 disabled:opacity-50"
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>
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{updateGenlocke.isPending ? 'Saving...' : 'Save'}
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</button>
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<button
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onClick={() => setShowDelete(true)}
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className="px-4 py-2 text-sm font-medium rounded-md border border-red-300 dark:border-red-600 text-red-600 dark:text-red-400 hover:bg-red-50 dark:hover:bg-red-900/20"
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>
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Delete
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</button>
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</div>
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<p className="text-sm text-gray-500 dark:text-gray-400">
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Created {new Date(genlocke.createdAt).toLocaleDateString()}
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</p>
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</div>
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{/* Rules (read-only) */}
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<div className="mb-6 p-4 bg-gray-50 dark:bg-gray-800 rounded-lg">
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<h3 className="text-sm font-semibold mb-2 text-gray-700 dark:text-gray-300">Rules</h3>
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<div className="grid grid-cols-1 sm:grid-cols-2 gap-4 text-sm">
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<div>
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<span className="text-gray-500 dark:text-gray-400">Genlocke rules:</span>
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<pre className="mt-1 text-xs bg-white dark:bg-gray-900 p-2 rounded border dark:border-gray-700 overflow-x-auto">
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{JSON.stringify(genlocke.genlockeRules, null, 2)}
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</pre>
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</div>
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<div>
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<span className="text-gray-500 dark:text-gray-400">Nuzlocke rules:</span>
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<pre className="mt-1 text-xs bg-white dark:bg-gray-900 p-2 rounded border dark:border-gray-700 overflow-x-auto">
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{JSON.stringify(genlocke.nuzlockeRules, null, 2)}
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</pre>
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</div>
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</div>
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</div>
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{/* Legs */}
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<div className="mb-6">
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<div className="flex items-center justify-between mb-3">
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<h3 className="text-lg font-semibold">Legs ({genlocke.legs.length})</h3>
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<button
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onClick={() => setAddingLeg(!addingLeg)}
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className="px-4 py-2 text-sm font-medium rounded-md bg-blue-600 text-white hover:bg-blue-700"
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>
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Add Leg
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</button>
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</div>
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{addingLeg && (
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<div className="mb-4 flex items-center gap-3 p-3 bg-gray-50 dark:bg-gray-800 rounded-lg">
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<select
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value={selectedGameId}
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onChange={(e) => setSelectedGameId(e.target.value ? Number(e.target.value) : '')}
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className="flex-1 px-3 py-2 border rounded-md dark:bg-gray-700 dark:border-gray-600"
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>
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<option value="">Select a game...</option>
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{games.map((g) => (
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<option key={g.id} value={g.id}>
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{g.name}
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</option>
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))}
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</select>
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<button
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onClick={handleAddLeg}
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disabled={!selectedGameId || addLeg.isPending}
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className="px-4 py-2 text-sm font-medium rounded-md bg-green-600 text-white hover:bg-green-700 disabled:opacity-50"
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>
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{addLeg.isPending ? 'Adding...' : 'Add'}
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</button>
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<button
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onClick={() => {
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setAddingLeg(false)
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setSelectedGameId('')
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}}
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className="px-4 py-2 text-sm font-medium rounded-md border border-gray-300 dark:border-gray-600 hover:bg-gray-100 dark:hover:bg-gray-700"
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>
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Cancel
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</button>
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</div>
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)}
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{genlocke.legs.length === 0 ? (
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<div className="text-center py-8 text-gray-500 dark:text-gray-400 border border-gray-200 dark:border-gray-700 rounded-lg">
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No legs yet. Add one to get started.
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</div>
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) : (
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<div className="border border-gray-200 dark:border-gray-700 rounded-lg overflow-hidden">
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<div className="overflow-x-auto">
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<table className="min-w-full divide-y divide-gray-200 dark:divide-gray-700">
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<thead className="bg-gray-50 dark:bg-gray-800">
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<tr>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-16">
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Order
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Game
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Run
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider">
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Status
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
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Enc.
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</th>
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<th className="px-4 py-3 text-left text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
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Deaths
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</th>
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<th className="px-4 py-3 text-right text-xs font-medium text-gray-500 dark:text-gray-400 uppercase tracking-wider w-20">
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Actions
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</th>
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</tr>
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</thead>
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<tbody className="bg-white dark:bg-gray-900 divide-y divide-gray-200 dark:divide-gray-700">
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{genlocke.legs.map((leg) => (
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<tr key={leg.id}>
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<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.legOrder}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.game.name}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">
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{leg.runId ? (
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<Link
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to={`/runs/${leg.runId}`}
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className="text-blue-600 dark:text-blue-400 hover:underline"
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>
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Run #{leg.runId}
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</Link>
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) : (
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<span className="text-gray-400">—</span>
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)}
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</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">
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{leg.runStatus ? (
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<span
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className={
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leg.runStatus === 'active'
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? 'text-green-600 dark:text-green-400'
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: leg.runStatus === 'completed'
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? 'text-blue-600 dark:text-blue-400'
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: 'text-red-600 dark:text-red-400'
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}
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>
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{leg.runStatus}
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</span>
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) : (
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<span className="text-gray-400">—</span>
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)}
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</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.encounterCount}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap">{leg.deathCount}</td>
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<td className="px-4 py-3 text-sm whitespace-nowrap text-right">
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<button
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onClick={() => deleteLeg.mutate(leg.id)}
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disabled={leg.runId !== null || deleteLeg.isPending}
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title={leg.runId !== null ? 'Cannot remove a leg with a linked run' : 'Remove leg'}
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className="text-red-600 dark:text-red-400 hover:text-red-800 dark:hover:text-red-300 disabled:opacity-30 disabled:cursor-not-allowed"
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>
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Remove
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</button>
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</td>
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</tr>
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))}
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</tbody>
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</table>
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</div>
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</div>
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)}
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</div>
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{/* Stats */}
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<div className="mb-6 p-4 bg-gray-50 dark:bg-gray-800 rounded-lg">
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<h3 className="text-sm font-semibold mb-2 text-gray-700 dark:text-gray-300">Stats</h3>
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<div className="grid grid-cols-2 sm:grid-cols-4 gap-4 text-sm">
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<div>
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<span className="text-gray-500 dark:text-gray-400">Legs</span>
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<p className="text-lg font-semibold">{genlocke.stats.legsCompleted} / {genlocke.stats.totalLegs}</p>
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</div>
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<div>
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<span className="text-gray-500 dark:text-gray-400">Encounters</span>
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<p className="text-lg font-semibold">{genlocke.stats.totalEncounters}</p>
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</div>
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<div>
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<span className="text-gray-500 dark:text-gray-400">Deaths</span>
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<p className="text-lg font-semibold">{genlocke.stats.totalDeaths}</p>
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</div>
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<div>
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<span className="text-gray-500 dark:text-gray-400">Survival Rate</span>
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<p className="text-lg font-semibold">
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{genlocke.stats.totalEncounters > 0
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? `${Math.round(((genlocke.stats.totalEncounters - genlocke.stats.totalDeaths) / genlocke.stats.totalEncounters) * 100)}%`
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: '\u2014'}
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</p>
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</div>
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</div>
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</div>
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{showDelete && (
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<DeleteConfirmModal
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title={`Delete "${genlocke.name}"?`}
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message="This will permanently delete the genlocke. Linked runs will be preserved but detached."
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onConfirm={() =>
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deleteGenlocke.mutate(id, {
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onSuccess: () => navigate('/admin/genlockes'),
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})
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}
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onCancel={() => setShowDelete(false)}
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isDeleting={deleteGenlocke.isPending}
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/>
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)}
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</div>
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)
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}
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