Remove unused nuzlocke rules, reorganize into core and playstyle
Remove firstEncounterOnly, permadeath, nicknameRequired, and postGameCompletion from the rules system — they are either implicit (it's a nuzlocke tracker) or not enforced. Move levelCaps to core (it's displayed in the sticky bar). Create a new "playstyle" category for hardcoreMode and setModeOnly — informational rules useful for stats but not enforced by the tracker. Remove the completion category entirely. Add sub-task beans for the rules overhaul epic. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -142,14 +142,11 @@ RUN_DEFS = [
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# Default rules (matches frontend DEFAULT_RULES)
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DEFAULT_RULES = {
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"firstEncounterOnly": True,
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"permadeath": True,
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"nicknameRequired": True,
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"duplicatesClause": True,
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"shinyClause": True,
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"pinwheelClause": True,
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"hardcoreMode": False,
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"levelCaps": False,
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"hardcoreMode": False,
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"setModeOnly": False,
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}
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