Remove unused nuzlocke rules, reorganize into core and playstyle
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Remove firstEncounterOnly, permadeath, nicknameRequired, and
postGameCompletion from the rules system — they are either implicit
(it's a nuzlocke tracker) or not enforced. Move levelCaps to core
(it's displayed in the sticky bar). Create a new "playstyle" category
for hardcoreMode and setModeOnly — informational rules useful for
stats but not enforced by the tracker. Remove the completion category
entirely. Add sub-task beans for the rules overhaul epic.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-20 21:20:23 +01:00
parent 4fbfcf9b29
commit e25d1cf24c
11 changed files with 204 additions and 124 deletions

View File

@@ -142,14 +142,11 @@ RUN_DEFS = [
# Default rules (matches frontend DEFAULT_RULES)
DEFAULT_RULES = {
"firstEncounterOnly": True,
"permadeath": True,
"nicknameRequired": True,
"duplicatesClause": True,
"shinyClause": True,
"pinwheelClause": True,
"hardcoreMode": False,
"levelCaps": False,
"hardcoreMode": False,
"setModeOnly": False,
}