Remove unused nuzlocke rules, reorganize into core and playstyle
Remove firstEncounterOnly, permadeath, nicknameRequired, and postGameCompletion from the rules system — they are either implicit (it's a nuzlocke tracker) or not enforced. Move levelCaps to core (it's displayed in the sticky bar). Create a new "playstyle" category for hardcoreMode and setModeOnly — informational rules useful for stats but not enforced by the tracker. Remove the completion category entirely. Add sub-task beans for the rules overhaul epic. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -21,9 +21,7 @@ export function RuleBadges({ rules }: RuleBadgesProps) {
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className={`px-2 py-0.5 rounded-full text-xs font-medium ${
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def.category === 'core'
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? 'bg-blue-900/40 text-blue-300 light:bg-blue-100 light:text-blue-700'
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: def.category === 'completion'
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? 'bg-green-900/40 text-green-300 light:bg-green-100 light:text-green-700'
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: 'bg-amber-900/40 text-amber-300 light:bg-amber-100 light:text-amber-800'
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: 'bg-purple-900/40 text-purple-300 light:bg-purple-100 light:text-purple-700'
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}`}
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>
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{def.name}
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