Add --prune flag to seed command to remove stale data

Without --prune, seeds continue to only upsert (add/update).
With --prune, routes, encounters, and bosses not present in the
seed JSON files are deleted from the database.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-21 17:33:54 +01:00
parent d535433583
commit efa0b5f855
4 changed files with 109 additions and 8 deletions

View File

@@ -38,9 +38,12 @@ def load_json(filename: str):
return json.load(f)
async def seed():
"""Run the full seed process."""
print("Starting seed...")
async def seed(*, prune: bool = False):
"""Run the full seed process.
When prune is True, removes DB rows not present in seed data.
"""
print("Starting seed..." + (" (with pruning)" if prune else ""))
async with async_session() as session, session.begin():
# 1. Upsert version groups
@@ -88,7 +91,7 @@ async def seed():
continue
# Upsert routes once per version group
route_map = await upsert_routes(session, vg_id, routes_data)
route_map = await upsert_routes(session, vg_id, routes_data, prune=prune)
route_maps_by_vg[vg_id] = route_map
total_routes += len(route_map)
print(f" {vg_slug}: {len(route_map)} routes")
@@ -119,6 +122,7 @@ async def seed():
route["encounters"],
dex_to_id,
game_id,
prune=prune,
)
total_encounters += enc_count
@@ -137,6 +141,7 @@ async def seed():
child["encounters"],
dex_to_id,
game_id,
prune=prune,
)
total_encounters += enc_count
@@ -160,7 +165,13 @@ async def seed():
route_name_to_id = route_maps_by_vg.get(vg_id, {})
boss_count = await upsert_bosses(
session, vg_id, bosses_data, dex_to_id, route_name_to_id, slug_to_id
session,
vg_id,
bosses_data,
dex_to_id,
route_name_to_id,
slug_to_id,
prune=prune,
)
total_bosses += boss_count
print(f" {vg_slug}: {boss_count} bosses")