Vectorized from Midjourney output using vtracer. SVG favicon
with generated PNG sizes for favicon.ico (16+32), apple-touch-icon
(180), and PWA icons (192, 512).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Update all user-facing references from "Nuzlocke Tracker" to
"Another Nuzlocke Tracker" / "ANT" across package configs, page
titles, meta tags, nav header, documentation, and web manifest.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace Vite defaults with Nuzlocke Tracker branding: custom pokeball-
skull favicon (SVG + PNG + ICO), page title, meta description, Open
Graph tags, theme-color, web manifest, and package.json name.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The seed export command now downloads badge images and boss sprites
from remote URLs and stores them in frontend/public/, rewriting the
JSON URLs to local paths. Sprites are namespaced by game version
(e.g. /boss-sprites/red/brock.png) so each generation can have
its own sprite style.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add version group entry with region_id 0 (no PokeAPI region) and region
"lumiose". The Go fetch tool now skips route fetching for region_id 0 so
manually provided data won't be overwritten by re-runs. Includes
placeholder data file and box art.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace inline typeColors maps in PokemonCard and StatusChangeModal
with a shared TypeBadge component that renders the type icon PNGs
from /types/{type}.png.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>