- Add missing tsconfig strictness flags (noUncheckedIndexedAccess,
exactOptionalPropertyTypes, noImplicitOverride,
noPropertyAccessFromIndexSignature) and fix all resulting type errors
- Replace ESLint/Prettier with oxlint 1.48.0 and oxfmt 0.33.0
- Pin all frontend and backend dependencies to exact versions
- Pin GitHub Actions to SHA hashes with persist-credentials: false
- Fix CI Python version mismatch (3.12 -> 3.14) and ruff target-version
- Add vitest 4.0.18 with jsdom environment for frontend testing
- Add ty 0.0.17 for Python type checking (non-blocking in CI)
- Add actionlint and zizmor CI job for workflow linting and security audit
- Add Dependabot config for npm, pip, and github-actions
- Update CLAUDE.md and pre-commit hooks to reflect new tooling
- Ignore Claude Code sandbox artifacts in gitignore
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Set up pre-commit framework with ruff (backend) and ESLint/Prettier/tsc
(frontend) hooks to catch issues locally before CI. Auto-format all
frontend files with Prettier to comply with the new check.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Use local /boxart/{slug}.png images instead of database boxArtUrl with
color-swatch fallback. Add region filter pills and run-status checkboxes
(hide active/completed) to GameGrid. Move the Next button into a sticky
top bar showing selected game summary so it's always visible. Capitalize
region names in all display locations.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Build a 3-step wizard at /runs/new: select game (themed gradient cards
grouped by generation with filter tabs), configure rules (reuses existing
RulesConfiguration), and name/create run. Remove standalone Games and Rules
pages since they're now integrated into the wizard flow.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>