TheFurya
4f0f881736
Update remaining FireRed boss sprites
...
CI / backend-tests (push) Successful in 25s
CI / frontend-tests (push) Successful in 27s
CI / e2e-tests (push) Successful in 5m29s
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-21 17:39:14 +01:00
TheFurya
dde20c932b
Update Brock and Misty boss sprites
...
CI / backend-tests (push) Successful in 26s
CI / frontend-tests (push) Successful in 27s
CI / e2e-tests (push) Has been cancelled
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-21 17:37:29 +01:00
TheFurya
42b66ee9a2
Implement dark-first design system with Geist typography ( #28 )
...
CI / backend-lint (push) Successful in 10s
CI / actions-lint (push) Successful in 16s
CI / frontend-lint (push) Successful in 21s
Co-authored-by: Julian Tabel <juliantabel.jt@gmail.com >
Co-committed-by: Julian Tabel <juliantabel.jt@gmail.com >
2026-02-17 20:48:42 +01:00
TheFurya
e3b3dc5317
Rebrand to Another Nuzlocke Tracker (ANT) ( #27 )
...
CI / backend-lint (push) Successful in 9s
CI / actions-lint (push) Successful in 14s
CI / frontend-lint (push) Successful in 21s
Co-authored-by: Julian Tabel <juliantabel.jt@gmail.com >
Co-committed-by: Julian Tabel <juliantabel.jt@gmail.com >
2026-02-17 20:17:07 +01:00
TheFurya
eff67a0ad5
Add new Boss sprites
CI / backend-lint (push) Successful in 9s
CI / frontend-lint (push) Successful in 33s
2026-02-14 22:15:57 +01:00
TheFurya
c4ed232996
Refine seed data: route ordering and boss configs up to gen 8 (WIP)
...
CI / backend-lint (push) Successful in 9s
CI / frontend-lint (push) Successful in 31s
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-14 16:28:27 +01:00
TheFurya
bb3794a276
Update Cilan/Chill/Cress sprite
CI / backend-lint (push) Successful in 8s
CI / frontend-lint (push) Successful in 30s
2026-02-14 13:11:06 +01:00
TheFurya
ebdc9b2f28
feature/boss-sprites-and-badges ( #22 )
...
CI / backend-lint (push) Successful in 8s
CI / frontend-lint (push) Successful in 32s
Reviewed-on: TheFurya/nuzlocke-tracker#22
Co-authored-by: Julian Tabel <juliantabel.jt@gmail.com >
Co-committed-by: Julian Tabel <juliantabel.jt@gmail.com >
2026-02-14 11:04:08 +01:00
Julian Tabel
7a4d5d26b5
Update Seed data (Gen1-3)
CI / backend-lint (push) Successful in 8s
CI / frontend-lint (push) Successful in 32s
2026-02-13 15:41:15 +01:00
Julian Tabel
42764b2485
Add sprites
2026-02-11 13:02:18 +01:00
Julian Tabel
03b5572429
Clean up frontend branding and metadata
...
CI / backend-lint (pull_request) Successful in 7s
CI / frontend-lint (pull_request) Successful in 31s
Replace Vite defaults with Nuzlocke Tracker branding: custom pokeball-
skull favicon (SVG + PNG + ICO), page title, meta description, Open
Graph tags, theme-color, web manifest, and package.json name.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-10 12:44:09 +01:00
TheFurya
6a36738b8b
Update seed data and boss sprites from latest export
...
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-08 22:40:07 +01:00
TheFurya
58787460c4
Update seed data
2026-02-08 22:33:25 +01:00
TheFurya
8bd4ad1ecf
Download badge and boss sprite images locally during export
...
The seed export command now downloads badge images and boss sprites
from remote URLs and stores them in frontend/public/, rewriting the
JSON URLs to local paths. Sprites are namespaced by game version
(e.g. /boss-sprites/red/brock.png) so each generation can have
its own sprite style.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-08 22:13:30 +01:00
TheFurya
1884a085f3
Add Pokemon Legends: Z-A to the game list
...
Add version group entry with region_id 0 (no PokeAPI region) and region
"lumiose". The Go fetch tool now skips route fetching for region_id 0 so
manually provided data won't be overwritten by re-runs. Includes
placeholder data file and box art.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-07 21:56:50 +01:00
TheFurya
3934167139
Add box art images for all games
...
Sourced from Bulbapedia. Covers Gen 1 through Gen 9 (37 games total).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-07 21:44:35 +01:00
TheFurya
6d77fb731e
Use type PNG badges instead of colored text spans
...
Replace inline typeColors maps in PokemonCard and StatusChangeModal
with a shared TypeBadge component that renders the type icon PNGs
from /types/{type}.png.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-02-07 21:12:45 +01:00
Julian Tabel
689c1de107
Add local Fire Red box art image
...
Store box art in public/boxart/ to avoid slow external image loads
from Bulbagarden.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-02-05 15:28:54 +01:00
Julian Tabel
6ee53a0533
Initial setup of frontend and backend
2026-02-04 17:13:58 +01:00