Commit Graph

54 Commits

Author SHA1 Message Date
d8fb6c328c Add game_id FK to BossBattle for version-exclusive bosses
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Version-exclusive bosses (e.g., Bea in Sword, Allister in Shield) were
using the section field to indicate which game they belong to. This adds
a proper game_id foreign key so the API can filter bosses per game,
keeping section free for visual grouping like "Main Story".

- Alembic migration adds nullable game_id column with FK and index
- API list_bosses filters by game_id unless ?all=true is passed
- Seed data updated to use game_slug instead of section overloading
- Admin form adds "Game (version exclusive)" dropdown
- Export endpoints include game_slug for exclusive bosses

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 11:00:48 +01:00
3e7a6c9221 Add boss battle sprites, badge images, and fix seed data
- Download boss battle sprites from Bulbapedia for all 21 games (313 bosses)
- Download 36 missing badge images from Bulbapedia archives
- Fix non-square boss sprite stretching (use h-10 w-auto instead of w-10 h-10)
- Fix firered Giovanni seed data (badge was "50" instead of "Earth Badge",
  missing ground specialty_type)
- Add one-time fetch scripts for boss sprites and badges

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 10:38:00 +01:00
Julian Tabel
7a4d5d26b5 Update Seed data (Gen1-3)
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2026-02-13 15:41:15 +01:00
Julian Tabel
b62e0db6a0 Reorder Crystal routes to match Gold ordering
Crystal shares the same route progression as Gold, so align its route
order values to match. Only order fields changed; encounters preserved.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 15:24:06 +01:00
Julian Tabel
b7be099aee Filter out Max Raid den routes from Sword/Shield game data
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Den child routes (~561 per game) bloated the route list without being
useful for Nuzlocke tracking. Adds filter_den_routes() to strip children
matching "(Den " from the route hierarchy, reducing Sw/Sh from ~1,007
to 446 routes each.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 09:18:29 +01:00
Julian Tabel
659dcf2252 Remove artificial Starter route, use real PokeDB starter locations
Replace the synthetic "Starter" route with actual in-game locations
(e.g. Professor Oak's Laboratory, Iki Town, Littleroot Town). Starters
now appear at their real locations with method "starter" by remapping
PokeDB's "gift" method during import. Split ruby-sapphire and
black-2-white-2 out of special_encounters aliases since their starter
locations differ from the aliased version groups.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 09:08:35 +01:00
Julian Tabel
000658b4cd Remove stale duplicate routes and fix ordering in seed data
The DB accumulated stale routes from previous imports with different
naming (e.g. "Route 1" alongside "Alola Route 1"). These were exported
back to JSON, causing duplicate entries with conflicting order values.

Removed 597 stale routes across 17 game files and re-sorted all 22
game files to match the canonical progression in route_order.json.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 08:41:48 +01:00
24e4c41f88 Delete superfluous seed files
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2026-02-11 22:13:05 +01:00
dbddee4d92 Merge branch 'develop' into feature/add-boss-data
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2026-02-11 21:52:41 +01:00
15283ede91 Add name dictionary with 10 themed categories
Create name_dictionary.json with 175 words each across mythology, food,
space, nature, warriors, music, literature, gems, ocean, and weather
categories. Words are short (<= 12 chars), title-cased, and suitable as
Pokemon nicknames. No intra-category duplicates; cross-category overlap
is intentional.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 21:42:33 +01:00
f71db65642 Add Boss list for all games and more boss types
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2026-02-11 21:33:55 +01:00
Julian Tabel
d0b0f08665 Fix and complete route ordering for all games
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Rewrote route_order.json with correct progression ordering for all 15
version groups (Gen 1-9), validated against encounter data files. Added
generate_route_order.py script for reproducible generation and validation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 15:21:18 +01:00
Julian Tabel
157e9ed987 Add starters for all games to special_encounters.json
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Added starter data for Gen 4-9, Legends Arceus, and Legends Z-A.
Fixed Yellow and Let's Go which were incorrectly aliased to the
firered-leafgreen Gen 1 trio — they now have their own entries.
Added aliases for Platinum, BD/SP, B2/W2, and USUM.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 14:52:38 +01:00
Julian Tabel
9a0cf7a552 Remove redundant gift/fossil entries from special_encounters.json
Gifts, trades, and fossils are already in the per-game encounter data.
Only starters need to remain in special_encounters.json. Updated the
corresponding bean to reflect the narrowed scope.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 14:48:23 +01:00
Julian Tabel
872d7872ce Validate and regenerate all seed data from PokeDB
- Regenerate seed JSON for all 37 games with more complete PokeDB data
- Add category field to games.json (original/enhanced/remake/sequel/spinoff)
- Include all 1350 pokemon in pokemon.json with types and local sprites
- Build reverse index for PokeDB form lookups (types/sprites for evolutions)
- Move sprites to frontend/public/sprites, reference as /sprites/{id}.webp
- Truncate Sw/Sh den names to fit DB VARCHAR(100) limit
- Deduplicate route names and merge unnamed child areas into parent routes
- Populate 7 previously empty games (Sw/Sh, BDSP, PLA, Sc/Vi)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 11:52:51 +01:00
Julian Tabel
e4111c67bc Fix linting errors across backend and frontend
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Backend: auto-fix and format all ruff issues, manually fix B904/B023/
SIM117/B007/E741/F841 errors, suppress B008 (FastAPI Depends) and F821
(SQLAlchemy forward refs) in config. Frontend: allow constant exports,
disable React compiler-specific rules (set-state-in-effect,
preserve-manual-memoization).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 12:26:57 +01:00
Julian Tabel
aaaeb2146e Add game category and region metadata for genlocke presets
Add `category` field (original/remake/enhanced/sequel/spinoff) to the
Game model and tag all 38 games. Create regions.json with generation
mapping, ordering, and genlocke preset defaults per region. Add
GET /games/by-region endpoint returning games grouped by region.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 09:06:15 +01:00
6a36738b8b Update seed data and boss sprites from latest export
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 22:40:07 +01:00
58787460c4 Update seed data 2026-02-08 22:33:25 +01:00
2ff9e81cc4 Fix image export in container and skip already-local URLs
Mount frontend/public into the api container so the export can write
badge/sprite images. Skip re-downloading URLs that are already local
paths from a previous export.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 22:32:00 +01:00
8bd4ad1ecf Download badge and boss sprite images locally during export
The seed export command now downloads badge images and boss sprites
from remote URLs and stores them in frontend/public/, rewriting the
JSON URLs to local paths. Sprites are namespaced by game version
(e.g. /boss-sprites/red/brock.png) so each generation can have
its own sprite style.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 22:13:30 +01:00
a6bf8b4af2 Add conditional boss battle teams (variant teams by condition)
Wire up the existing condition_label column on boss_pokemon to support
variant teams throughout the UI. Boss battles can now have multiple team
configurations based on conditions (e.g., starter choice in Gen 1).

- Add condition_label to BossPokemonInput schema (frontend + backend bulk import)
- Rewrite BossTeamEditor with variant tabs (Default + named conditions)
- Add variant pill selector to BossDefeatModal team preview
- Add BossTeamPreview component to RunEncounters boss cards
- Fix MissingGreenlet error in set_boss_team via session.expunge_all()
- Fix PokemonSelector state bleed between tabs via composite React key
- Add Alembic migration for condition_label column

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 21:20:30 +01:00
b29b716fe5 Update Boss and Route data 2026-02-08 15:53:36 +01:00
758750b7b8 Add after_route_name to boss battle export/seed pipeline
Exports now include after_route_name (resolved from the route FK),
and the seed loader resolves it back to an ID on import. Also adds
a draft bean for displaying encounter-less locations.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 15:51:23 +01:00
47c8fa8e88 Update seed data with boss battles and route changes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 15:40:07 +01:00
0e4fac8790 Add optional specialty type field to boss battles
Gym leaders, Elite Four, and champions can now have a Pokemon type
specialty (e.g. Rock, Water). Shown as a type image badge on boss
cards in the run view, and editable via dropdown in the admin form.
Includes migration, export, and seed pipeline support.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 15:23:59 +01:00
1a7476f811 Add section field to boss battle export and seed pipeline
The section field was missing from the export endpoint, seed loader
(insert + upsert), and the seed export function.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 15:05:36 +01:00
bbac19677a Fix duplicate sub-areas caused by PokeAPI casing (e.g. 1f vs 1F)
PokeAPI returns both lowercase and uppercase floor names as separate
sub-areas with identical encounter data, causing 649 duplicate routes
across all 22 seed files. Merged case-insensitive duplicates, keeping
the uppercase name and deduplicating encounters. Re-seed required.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 13:22:50 +01:00
6779e3effa Update bean status and add Rotom encounter to Pokemon X seed data
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 13:00:51 +01:00
2d4aa9d562 Re-export all seed data from database
Ran --export to refresh seed JSON files with current database state.
Includes updated games, pokemon, routes/encounters, evolutions, and
new firered-bosses.json boss battle data.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 12:39:45 +01:00
0a2d42a6d0 Add --export flag to export all seed data from DB to JSON
Replaces --export-bosses with a unified --export that dumps games,
pokemon, evolutions, routes/encounters, and bosses to seeds/data/.
Each export function mirrors the corresponding API export endpoint.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 12:39:00 +01:00
053dece33e Add boss seed data pipeline for export and import
Add seeder support for boss battles so new database instances come
pre-populated. Adds --export-bosses CLI flag to dump boss data from the
database to JSON seed files, and loads those files during normal seeding.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 12:36:08 +01:00
3e88ba50fa Add version groups to share routes and boss battles across games
Routes and boss battles now belong to a version_group instead of
individual games, so paired versions (e.g. Red/Blue, Gold/Silver)
share the same route structure and boss battles. Route encounters
gain a game_id column to support game-specific encounter tables
within a shared route. Includes migration, updated seeds, API
changes, and frontend type updates.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-08 12:07:42 +01:00
d50d189114 Update seed data from latest fetch-pokeapi run
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 22:09:53 +01:00
1d1a1f1927 Populate Legends: Z-A Wild Zone 1-20 encounter data
Sourced from Bulbapedia. 147 encounters across 20 zones, using walk
method with overworld spawn rates. Excludes fixed alphas and event-only
spawns. Pumpkaboo (Zone 15) omitted as it's not yet in pokemon.json.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 22:05:49 +01:00
1884a085f3 Add Pokemon Legends: Z-A to the game list
Add version group entry with region_id 0 (no PokeAPI region) and region
"lumiose". The Go fetch tool now skips route fetching for region_id 0 so
manually provided data won't be overwritten by re-runs. Includes
placeholder data file and box art.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 21:56:50 +01:00
78d31f2856 Add test data injection script with varied runs and encounters
Creates 6 runs across FireRed, Platinum, Emerald, HeartGold, Black, and
Crystal with mixed statuses (failed/completed/active), diverse encounter
states (caught/fainted/missed/evolved/dead), and varied rule configs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 20:35:59 +01:00
4fb6d43305 Add Pinwheel Clause support for zone-based encounters in route groups
Allows each sub-zone within a route group to have its own independent
encounter when the Pinwheel Clause rule is enabled (default on), instead
of the entire group sharing a single encounter.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 20:22:36 +01:00
a65efa22da Add nullable region field to evolutions for regional form filtering
Regional evolutions (e.g., Pikachu → Alolan Raichu) only occur in specific
regions. This adds a nullable region column so the app can filter evolutions
by the game's region. When a regional evolution exists for a given trigger/item,
the non-regional counterpart is automatically hidden.

Full-stack: migration, model, schemas, API with region query param, seeder,
Go fetch tool, frontend types/API/hook/components, and admin form.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 20:05:07 +01:00
f57d4793f9 Regenerate seed data with Go fetch tool
Updated all game JSON files with data from the new Go-based PokeAPI
fetcher. Includes corrected encounter data and form identification.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 19:44:14 +01:00
66ad41cf1c Replace Python fetch scripts with static special_encounters.json
Remove fetch_pokeapi.py and special_encounters.py (now handled by the
Go tool) and add special_encounters.json as the new config source.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 19:44:10 +01:00
ab6c1adb1f Fix seeder crash on null game data and disable SQL logging by default
Skip games with null route data (Gen 8-9 have no PokeAPI encounters)
and silence SQLAlchemy echo unless --verbose/-v is passed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 19:43:09 +01:00
d168d99bba Separate PokeAPI ID from national dex for correct form identification
Pokemon forms (e.g., Alolan Rattata) had their PokeAPI ID (10091) stored as
national_dex, causing them to display incorrectly. This renames the unique
identifier to pokeapi_id and adds a real national_dex field shared between
forms and their base species, so Alolan Rattata correctly shows as #19.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 14:55:06 +01:00
cb027e5215 Extract version groups and route ordering to separate JSON files
Moves ~850 lines of inline data from fetch_pokeapi.py into
version_groups.json and route_order.json for easier editing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 14:35:30 +01:00
9cec9836b4 Add Pokemon form support to seeding (Alolan, regional variants, etc.)
Pokemon forms with dex IDs >= 10000 (e.g., Alolan Rattata = 10091) were
being collected in encounter data but missing from pokemon.json, causing
them to be silently dropped during DB seeding. Now fetch_all_pokemon()
also fetches form entries that appear in encounter data, with clean
display names like "Rattata (Alola)" and correct form-specific types.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 14:32:13 +01:00
9aca1806f6 Move starter Pokemon to dedicated route that appears first
Starters are now their own "Starter" route entry instead of being
merged into the location where you receive them (Pallet Town, New Bark
Town, Route 101). This makes them always appear first in the route
list for each game.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 13:53:40 +01:00
d488c252b8 Add starter, gift, and fossil encounters to seed data
Define special encounter data (starters, gifts, fossils) in a new
special_encounters module and merge them into route seed JSON during
generation. Add new route locations to ROUTE_ORDER for cities that
previously had no wild encounters (Saffron City, Pewter City, etc.).
Show colored method badges in the EncounterModal UI for special
encounter types.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 13:50:49 +01:00
73d4a1831c Sort seed data routes by game progression instead of alphabetically
Add ROUTE_ORDER maps for Kanto (FRLG), Johto (HGSS), and Hoenn (Emerald)
progressions with aliases for related version groups. Add Export Order
button to admin game detail page for iterating on route orderings.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 13:27:51 +01:00
Julian Tabel
f7f5417b6b Add all Gen 1-9 games with colors to seed data
- Add 37 games from Gen 1-9 (Red/Blue through Scarlet/Violet)
- Add color field to Game model matching box art/branding
- Add migration for games.color column
- Update fetch_pokeapi.py to fetch all games and output colors
- Update seed loader to upsert game colors
- Update frontend Game type to include color field

Games without PokeAPI encounter data (ORAS, Let's Go, Sword/Shield,
BDSP, Legends Arceus, Scarlet/Violet) have location structure but
empty encounter tables.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-06 11:46:10 +01:00
Julian Tabel
fce6756cc2 Seed all Pokemon species and add admin pagination
- Update fetch_pokeapi.py to import all 1025 Pokemon species instead of
  only those appearing in encounters
- Add paginated response for /pokemon endpoint with total count
- Add pagination controls to AdminPokemon page (First/Prev/Next/Last)
- Show current page and total count in admin UI
- Add bean for Pokemon forms support task
- Update UX improvements bean with route grouping polish item

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-06 11:19:05 +01:00