Commit Graph

3 Commits

Author SHA1 Message Date
16f9e68821 Mark Overhaul Nuzlocke Rules System epic as completed
All child features are done.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 12:23:37 +01:00
993ad09d9c Add type restriction rule (monolocke)
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Adds allowedTypes: string[] to NuzlockeRules. When set, the encounter
selector hides non-matching Pokemon and the routes endpoint filters out
routes with no matching encounters, so only eligible locations appear.

Type picker UI in RulesConfiguration; active restriction shown in
RuleBadges. Backend accepts allowed_types query param and joins through
RouteEncounter.pokemon to filter by type.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 12:22:05 +01:00
e25d1cf24c Remove unused nuzlocke rules, reorganize into core and playstyle
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Remove firstEncounterOnly, permadeath, nicknameRequired, and
postGameCompletion from the rules system — they are either implicit
(it's a nuzlocke tracker) or not enforced. Move levelCaps to core
(it's displayed in the sticky bar). Create a new "playstyle" category
for hardcoreMode and setModeOnly — informational rules useful for
stats but not enforced by the tracker. Remove the completion category
entirely. Add sub-task beans for the rules overhaul epic.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 21:20:23 +01:00