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nuzlocke-tracker/.beans/nuzlocke-tracker-6lud--audit-and-fix-route-ordering-for-gen-1-4-games.md
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Fix and complete route ordering for all games
Rewrote route_order.json with correct progression ordering for all 15
version groups (Gen 1-9), validated against encounter data files. Added
generate_route_order.py script for reproducible generation and validation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 15:21:18 +01:00

1.3 KiB

title, status, type, priority, created_at, updated_at, parent
title status type priority created_at updated_at parent
Audit and fix route ordering for Gen 1-4 games scrapped task normal 2026-02-10T08:59:16Z 2026-02-11T13:54:47Z nuzlocke-tracker-rzu4

Review the existing route ordering for Gen 1-4 games that already have ordering defined. The current ordering may not accurately reflect typical game progression.

Games to audit:

  • FireRed/LeafGreen (and aliased: Red/Blue, Yellow, Let's Go)
  • HeartGold/SoulSilver (and aliased: Gold/Silver, Crystal)
  • Emerald (and aliased: Ruby/Sapphire, Omega Ruby/Alpha Sapphire)
  • Platinum

What to check:

  • Routes are in correct progression order (match typical walkthrough)
  • No routes are missing from the ordering
  • No routes are listed that don't exist in the encounter data
  • Aliases make sense (e.g. Red/Blue may have slightly different progression from FR/LG)
  • Post-game areas are placed after main story areas
  • Sub-areas (children) inherit parent ordering correctly

Notes:

  • Cross-reference with Bulbapedia walkthrough pages
  • The Platinum ordering currently starts with cities and mines rather than the starting town/routes — this may be incorrect
  • Diamond/Pearl currently aliases to nothing — check if it should alias to Platinum or needs its own ordering