- Regenerate seed JSON for all 37 games with more complete PokeDB data
- Add category field to games.json (original/enhanced/remake/sequel/spinoff)
- Include all 1350 pokemon in pokemon.json with types and local sprites
- Build reverse index for PokeDB form lookups (types/sprites for evolutions)
- Move sprites to frontend/public/sprites, reference as /sprites/{id}.webp
- Truncate Sw/Sh den names to fit DB VARCHAR(100) limit
- Deduplicate route names and merge unnamed child areas into parent routes
- Populate 7 previously empty games (Sw/Sh, BDSP, PLA, Sc/Vi)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
75 lines
775 B
Plaintext
75 lines
775 B
Plaintext
# Dependencies
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node_modules/
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__pycache__/
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*.py[cod]
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*$py.class
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*.egg-info/
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.venv/
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venv/
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# Build outputs
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dist/
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build/
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out/
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# Environment and secrets
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.env
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.env.*
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!.env.example
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*.pem
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*.key
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*.crt
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credentials.json
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secrets.json
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*.secret
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# Database
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*.db
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*.sqlite
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*.sqlite3
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# Logs
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logs/
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*.log
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# OS files
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.DS_Store
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Thumbs.db
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ehthumbs.db
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Desktop.ini
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# Editor/IDE
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.idea/
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.vscode/
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*.swp
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*.swo
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*~
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*.sublime-workspace
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*.sublime-project
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# Test coverage
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coverage/
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.nyc_output/
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.pytest_cache/
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htmlcov/
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.coverage
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# Temporary files
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tmp/
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temp/
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*.tmp
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*.temp
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# PokeAPI / PokeDB data cache
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.pokeapi_cache/
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.pokedb_cache/
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# Generated sprites (downloaded by import-pokedb tool)
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frontend/public/sprites/
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# Go build output
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tools/fetch-pokeapi/fetch-pokeapi
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# Local config overrides
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*.local
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