Files
nuzlocke-tracker/.gitignore
Julian Tabel 872d7872ce Validate and regenerate all seed data from PokeDB
- Regenerate seed JSON for all 37 games with more complete PokeDB data
- Add category field to games.json (original/enhanced/remake/sequel/spinoff)
- Include all 1350 pokemon in pokemon.json with types and local sprites
- Build reverse index for PokeDB form lookups (types/sprites for evolutions)
- Move sprites to frontend/public/sprites, reference as /sprites/{id}.webp
- Truncate Sw/Sh den names to fit DB VARCHAR(100) limit
- Deduplicate route names and merge unnamed child areas into parent routes
- Populate 7 previously empty games (Sw/Sh, BDSP, PLA, Sc/Vi)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 11:52:51 +01:00

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# Dependencies
node_modules/
__pycache__/
*.py[cod]
*$py.class
*.egg-info/
.venv/
venv/
# Build outputs
dist/
build/
out/
# Environment and secrets
.env
.env.*
!.env.example
*.pem
*.key
*.crt
credentials.json
secrets.json
*.secret
# Database
*.db
*.sqlite
*.sqlite3
# Logs
logs/
*.log
# OS files
.DS_Store
Thumbs.db
ehthumbs.db
Desktop.ini
# Editor/IDE
.idea/
.vscode/
*.swp
*.swo
*~
*.sublime-workspace
*.sublime-project
# Test coverage
coverage/
.nyc_output/
.pytest_cache/
htmlcov/
.coverage
# Temporary files
tmp/
temp/
*.tmp
*.temp
# PokeAPI / PokeDB data cache
.pokeapi_cache/
.pokedb_cache/
# Generated sprites (downloaded by import-pokedb tool)
frontend/public/sprites/
# Go build output
tools/fetch-pokeapi/fetch-pokeapi
# Local config overrides
*.local