- Evolution model with trigger, level, item, and condition fields
- Encounter.current_pokemon_id tracks evolved species separately
- Alembic migration for evolutions table and current_pokemon_id column
- Seed pipeline loads evolution data with manual overrides
- GET /pokemon/{id}/evolutions and PATCH /encounters/{id} endpoints
- Evolve button in StatusChangeModal with evolution method details
- PokemonCard shows evolved species with "Originally" label
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
24 lines
1.1 KiB
Python
24 lines
1.1 KiB
Python
from sqlalchemy import ForeignKey, SmallInteger, String
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from app.core.database import Base
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class Evolution(Base):
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__tablename__ = "evolutions"
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id: Mapped[int] = mapped_column(primary_key=True)
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from_pokemon_id: Mapped[int] = mapped_column(ForeignKey("pokemon.id"), index=True)
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to_pokemon_id: Mapped[int] = mapped_column(ForeignKey("pokemon.id"), index=True)
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trigger: Mapped[str] = mapped_column(String(30)) # level-up, trade, use-item, etc.
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min_level: Mapped[int | None] = mapped_column(SmallInteger)
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item: Mapped[str | None] = mapped_column(String(50)) # e.g. thunder-stone
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held_item: Mapped[str | None] = mapped_column(String(50))
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condition: Mapped[str | None] = mapped_column(String(200)) # catch-all for other conditions
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from_pokemon: Mapped["Pokemon"] = relationship(foreign_keys=[from_pokemon_id])
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to_pokemon: Mapped["Pokemon"] = relationship(foreign_keys=[to_pokemon_id])
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def __repr__(self) -> str:
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return f"<Evolution(id={self.id}, from={self.from_pokemon_id}, to={self.to_pokemon_id}, trigger='{self.trigger}')>"
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