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nuzlocke-tracker/.beans/nuzlocke-tracker-o7r8--remove-unused-nuzlocke-rules.md
Julian Tabel e25d1cf24c
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Remove unused nuzlocke rules, reorganize into core and playstyle
Remove firstEncounterOnly, permadeath, nicknameRequired, and
postGameCompletion from the rules system — they are either implicit
(it's a nuzlocke tracker) or not enforced. Move levelCaps to core
(it's displayed in the sticky bar). Create a new "playstyle" category
for hardcoreMode and setModeOnly — informational rules useful for
stats but not enforced by the tracker. Remove the completion category
entirely. Add sub-task beans for the rules overhaul epic.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 21:20:23 +01:00

1015 B

title, status, type, priority, created_at, updated_at, parent
title status type priority created_at updated_at parent
Remove unused nuzlocke rules completed feature normal 2026-02-20T19:55:59Z 2026-02-20T20:04:33Z nuzlocke-tracker-49xj

Remove 5 rules that either define what a nuzlocke is (always true) or don't affect tracker behavior:

  • firstEncounterOnly — implicit; it's a nuzlocke tracker
  • permadeath — implicit; it's a nuzlocke tracker
  • nicknameRequired — not enforced or tracked
  • setModeOnly — not enforced or tracked
  • postGameCompletion — not enforced or tracked

Checklist

  • Remove from NuzlockeRules interface and DEFAULT_RULES
  • Remove their entries from RULE_DEFINITIONS
  • Update RulesConfiguration, RuleToggle, and RuleBadges components as needed
  • Update NewRun.tsx and NewGenlocke.tsx if they reference removed rules
  • Verify backend encounter logic still works (uses .get() with defaults)
  • Update backend test seed data if it references removed rules