Files
nuzlocke-tracker/backend
Julian Tabel e25d1cf24c
All checks were successful
CI / backend-lint (push) Successful in 9s
CI / actions-lint (push) Successful in 15s
CI / frontend-lint (push) Successful in 21s
Remove unused nuzlocke rules, reorganize into core and playstyle
Remove firstEncounterOnly, permadeath, nicknameRequired, and
postGameCompletion from the rules system — they are either implicit
(it's a nuzlocke tracker) or not enforced. Move levelCaps to core
(it's displayed in the sticky bar). Create a new "playstyle" category
for hardcoreMode and setModeOnly — informational rules useful for
stats but not enforced by the tracker. Remove the completion category
entirely. Add sub-task beans for the rules overhaul epic.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 21:20:23 +01:00
..
2026-02-13 15:53:22 +01:00

Nuzlocke Tracker API

Backend API for the Nuzlocke Tracker application, built with FastAPI.

Development Setup

From the project root:

docker compose up

This starts the API, frontend, and PostgreSQL database with hot reload enabled.

Option 2: Local Setup

  1. Create and activate virtual environment:

    python -m venv .venv
    source .venv/bin/activate  # On Windows: .venv\Scripts\activate
    
  2. Install dependencies:

    pip install -e ".[dev]"
    
  3. Copy environment file:

    cp .env.example .env
    
  4. Run the development server:

    uvicorn app.main:app --reload --app-dir src
    

The API will be available at http://localhost:8000

API Documentation

Project Structure

backend/
├── src/
│   └── app/
│       ├── api/          # API routes
│       ├── core/         # Core configuration
│       ├── models/       # Database models
│       ├── schemas/      # Pydantic schemas
│       └── services/     # Business logic
├── tests/                # Test files
├── pyproject.toml        # Project configuration
└── .env.example          # Example environment variables

Linting & Formatting

ruff check .        # Check for issues
ruff check . --fix  # Fix auto-fixable issues
ruff format .       # Format code