Node.js CLI tool that decodes Evolve game saves (LZString compressed), edits resource values, and re-encodes back to clipboard. Features: - --max-resources: fill all capped resources to their max - --set-crafted=N: set unlimited/crafted resources to a given value - Reads from clipboard, stdin, or argument; writes back to clipboard Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
26 lines
630 B
JSON
26 lines
630 B
JSON
{
|
|
"name": "evolve-save-editor",
|
|
"version": "1.0.0",
|
|
"lockfileVersion": 3,
|
|
"requires": true,
|
|
"packages": {
|
|
"": {
|
|
"name": "evolve-save-editor",
|
|
"version": "1.0.0",
|
|
"license": "ISC",
|
|
"dependencies": {
|
|
"lz-string": "^1.5.0"
|
|
}
|
|
},
|
|
"node_modules/lz-string": {
|
|
"version": "1.5.0",
|
|
"resolved": "https://registry.npmjs.org/lz-string/-/lz-string-1.5.0.tgz",
|
|
"integrity": "sha512-h5bgJWpxJNswbU7qCrV0tIKQCaS3blPDrqKWx+QxzuzL1zGUzij9XCWLrSLsJPu5t+eWA/ycetzYAO5IOMcWAQ==",
|
|
"license": "MIT",
|
|
"bin": {
|
|
"lz-string": "bin/bin.js"
|
|
}
|
|
}
|
|
}
|
|
}
|