Seed the database with Pokemon game data for 5 games (FireRed, LeafGreen, Emerald, HeartGold, SoulSilver) using pokebase. Includes Alembic migrations for route unique constraints and encounter level ranges, a two-phase seed system (offline fetch to JSON, then idempotent upserts), and Dockerfile updates for the seed runner. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
28 lines
1.1 KiB
Python
28 lines
1.1 KiB
Python
from sqlalchemy import ForeignKey, SmallInteger, String, UniqueConstraint
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from app.core.database import Base
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class RouteEncounter(Base):
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__tablename__ = "route_encounters"
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__table_args__ = (
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UniqueConstraint(
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"route_id", "pokemon_id", "encounter_method", name="uq_route_pokemon_method"
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),
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)
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id: Mapped[int] = mapped_column(primary_key=True)
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route_id: Mapped[int] = mapped_column(ForeignKey("routes.id"), index=True)
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pokemon_id: Mapped[int] = mapped_column(ForeignKey("pokemon.id"), index=True)
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encounter_method: Mapped[str] = mapped_column(String(30))
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encounter_rate: Mapped[int] = mapped_column(SmallInteger)
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min_level: Mapped[int] = mapped_column(SmallInteger)
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max_level: Mapped[int] = mapped_column(SmallInteger)
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route: Mapped["Route"] = relationship(back_populates="route_encounters")
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pokemon: Mapped["Pokemon"] = relationship(back_populates="route_encounters")
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def __repr__(self) -> str:
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return f"<RouteEncounter(route_id={self.route_id}, pokemon_id={self.pokemon_id}, method='{self.encounter_method}')>"
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