When enabled, in-game gift Pokemon (starters, trades, fossils) do not count against a location's encounter limit. Both a gift encounter and a regular encounter can coexist on the same route, in any order. Persists encounter origin on the Encounter model so the backend can exclude gift encounters from route-lock checks bidirectionally, and the frontend can split them into a separate display layer that doesn't lock the route for regular encounters. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
60 KiB
60 KiB