Implement status change workflow (alive → dead) with confirmation modal, death cause recording, and visual status indicators on pokemon cards. Includes backend migration for death_cause field and graveyard view on the run dashboard. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
12 lines
488 B
TypeScript
12 lines
488 B
TypeScript
export { EncounterModal } from './EncounterModal'
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export { GameCard } from './GameCard'
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export { GameGrid } from './GameGrid'
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export { Layout } from './Layout'
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export { PokemonCard } from './PokemonCard'
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export { RuleBadges } from './RuleBadges'
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export { StatusChangeModal } from './StatusChangeModal'
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export { RuleToggle } from './RuleToggle'
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export { RulesConfiguration } from './RulesConfiguration'
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export { StatCard } from './StatCard'
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export { StepIndicator } from './StepIndicator'
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