Files
nuzlocke-tracker/.beans/nuzlocke-tracker-sij8--add-gift-clause-rule.md
Julian Tabel 347c25e8ed
All checks were successful
CI / backend-lint (push) Successful in 9s
CI / actions-lint (push) Successful in 16s
CI / frontend-lint (push) Successful in 21s
Add boss team match playstyle rule
When enabled, the sticky boss banner shows the next boss's team size
as a hint for players who voluntarily match the boss's party count.
Handles variant boss teams by using the auto-detected starter variant.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 22:03:11 +01:00

26 lines
1.2 KiB
Markdown

---
# nuzlocke-tracker-sij8
title: Add gift clause rule
status: completed
type: feature
priority: normal
created_at: 2026-02-20T19:56:10Z
updated_at: 2026-02-20T20:55:23Z
parent: nuzlocke-tracker-49xj
---
Add a new giftClause boolean rule: in-game gift Pokemon are free and do not count against the area's encounter limit. When enabled, a location with a gift allows both the gift encounter and a regular encounter, in any order.
## Checklist
- [x] Add giftClause to NuzlockeRules interface and DEFAULT_RULES (default: false)
- [x] Add RuleDefinition entry with core category
- [x] Add origin column to Encounter model + alembic migration
- [x] Add origin to EncounterResponse schema and frontend Encounter type
- [x] Persist origin when creating encounters (frontend sends, backend stores)
- [x] Backend: gift-origin encounters bypass route-lock check (skip_route_lock)
- [x] Backend: existing gift encounters excluded from route-lock query
- [x] Frontend: split encounterByRoute into regular and gift maps
- [x] Frontend: routes with only gift encounters remain clickable for new encounters
- [x] Frontend: gift encounters displayed on route cards with (gift) label
- [x] Frontend: route filtering accounts for gift encounters