Show colored pill badges (Mega, G-Max, D-Max, Tera) on boss Pokemon in BossDefeatModal and BossTeamPreview. Starter-dependent condition labels are ignored. Follows EncounterMethodBadge pattern. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
726 B
726 B
title, status, type, priority, created_at, updated_at
| title | status | type | priority | created_at | updated_at |
|---|---|---|---|---|---|
| Add condition badges for boss Pokemon mechanics | in-progress | feature | normal | 2026-02-16T20:11:02Z | 2026-02-16T20:11:52Z |
Add visible badges on boss Pokemon that have mechanic-related conditions (Mega Evolution, Gigantamax, Dynamax, Terastallize). Create a ConditionBadge component following the EncounterMethodBadge pattern and integrate it into BossDefeatModal and BossTeamPreview.
Checklist
- Create ConditionBadge component in frontend/src/components/ConditionBadge.tsx
- Add ConditionBadge to BossDefeatModal.tsx boss team preview
- Add ConditionBadge to RunEncounters.tsx BossTeamPreview
- Verify with tsc and oxlint