Files
nuzlocke-tracker/.beans/nuzlocke-tracker-igl3--name-generation.md
2026-02-11 17:00:16 +01:00

1.4 KiB

title, status, type, priority, created_at, updated_at
title status type priority created_at updated_at
Name Generation todo epic normal 2026-02-05T13:45:15Z 2026-02-11T15:57:27Z

Implement a dictionary-based nickname generation system for Nuzlocke runs. Instead of using an LLM API to generate names on the fly, provide a static dictionary of words categorised by theme. A word can belong to multiple categories, making it usable across different naming schemes.

Approach

  • Static dictionary: A local data file (JSON) containing words tagged with categories (e.g. mythology, food, space, nature, warriors, music, etc.)
  • ~150-200 words per category: A typical Nuzlocke has ~100 encounters, so this provides ample variety without repetition.
  • Name suggestion UX: When registering a new encounter, the user is shown 5-10 suggested names from their chosen naming scheme. They can click one to select it, or regenerate for a fresh batch.
  • Naming scheme selection: Users pick a naming scheme (category) per run, either at run creation or in run settings.

Success Criteria

  • Word dictionary data file exists with multiple categories, each containing 150-200 words
  • Name suggestion engine picks random names from the selected category, avoiding duplicates already used in the run
  • Encounter registration UI shows 5-10 clickable name suggestions
  • User can regenerate suggestions if none fit
  • User can select a naming scheme per run